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Zeezrom

8
Posts
A member registered Sep 09, 2023

Creator of

Recent community posts

Thank you for the feedback! We welcome constructive criticism and suggestions too! We're looking to make this game as good as it can be in the long term.

Thanks! We definitely have some things to iron out, including the drop down mechanic. I appreciate your feedback.

I'm glad you were able to play it! Thanks for the feedback!

Thank you for the compliment!

Yeah, we need to set it to a button press, for sure. We'll work on the UI too after the jam to make the gameplay more clear. Thank you for the feedback!

The isometric style is really cool. It has kind of a Dark Souls feel. Movement was intuitive, and there are some good visual cues, but I found it difficult to know when I would land an attack versus when I would be attacked.

I really like the mechanics of this game! The art is really good too. You picked a good color palette. I struggled with the hit boxes though. I would get killed by near misses. Plus, there were times where I just suddenly died, often after an enemy was killed, no projectiles around.

Love the art and the characters! I wish there was a tutorial. I wasn't sure how to trick the cleaners or get past them, especially when they aren't filled by you trying to sneak by in an item.