Skip to main content
itch.io
Browse Games
Game Jams
Upload Game
Developer Logs
Community
Log in
Register
Indie game store
Free games
Fun games
Horror games
Game development
Assets
Comics
Sales
Bundles
Jobs
Tags
Game Engines
PixelOver
Art to Pixel Art · By
Deakcor
Add to collection
software
Community
Devlog
PixelOver community
Discussion
Search
New topic
59
Topics
59 topics
·
Next page
·
Previous page
·
First page
Topic
Last post
Preventing image rotation when sprite is attached to a bone
I want to make an animation by making a chain of bones with an orb sprite attached to it. The problem is that the image...
started by
Hexioum
Oct 18, 2023
1
reply
114
views
Deakcor
Oct 19, 2023
question
How to export SpriteSheet horizontally instead of vertically?
All in the post title, unless I'm overlooking something, I'm not sure how to export it so my frames of animation go from...
started by
adroberts91
Sep 15, 2023
2
replies
186
views
Deakcor
Oct 05, 2023
question
FBX Bone scaling
Ive imported an animated rig/model but the joint scaling doesnt seem to work in PixelOver. Has anybody else encountered...
started by
mathiastakacs
Sep 11, 2023
3
replies
152
views
Deakcor
Sep 11, 2023
question
Don't wrap rotations
You can't interpolate rotations correctly if it wraps it when it goes over 360 or under 0(or whatever vaules it wrapos a...
started by
VikingDan
Aug 12, 2023
2
replies
154
views
VikingDan
Aug 13, 2023
How do I make chunky pixels like 64x64?
Thank you
started by
watercolor
Jun 07, 2023
3
replies
284
views
Deakcor
Jun 12, 2023
Only on Steam
Is this software only available through steam? Is there anywhere to purchase it outside of the steam network? This produ...
started by
Pixel Mush
Jun 13, 2023
3
replies
238
views
Pixel Mush
Jun 16, 2023
question
Is there a way to make lighting more natural?
As title. I appreciate that 3d models require directional lighting, but I wonder if there is a way to make it more unifo...
started by
Dark_Ansem
Jun 14, 2023
4
replies
197
views
Dark_Ansem
Jun 14, 2023
question
workflow for IK
i'm having a difficult time understanding how IK works in pixelover. I've watched the brief tutorials from the official...
started by
merry.pink
May 29, 2023
3
replies
226
views
Deakcor
May 30, 2023
question
Why the 'duplicate' or 'copy' command doesn't copy all animations, but just copy...
Let's see, I have a shader, have a bone under shader, have an image under bone. have 10 animations(e.g. walk/runing/idle...
started by
DOD Games
May 06, 2023
2
replies
137
views
Deakcor
May 29, 2023
question
Need help with Deform tool
I'm using the Deform tool to stretch some dungeon walls/door sprites to give a sense of perspective (these are for use i...
started by
Tengu_Yamabushi
May 22, 2023
13
replies
268
views
Tengu_Yamabushi
May 22, 2023
question
How to simulate flat shading with PixelOver?
Considering a model with flat shading: In PixelOver I tried: Disabled the Directional light Set ambient light to 1 and W...
started by
Alfred Reinold Baudisch (Pardall)
Apr 20, 2023
2
replies
300
views
Alfred Reinold Baudisch (Pardall)
Apr 21, 2023
question
Imported 3d models lose detail?
I'm sorry, is it a wanted feature that imported 3d models lose their level of detail when imported and get pre-pixelated...
started by
Dark_Ansem
Apr 10, 2023
10
replies
218
views
Dark_Ansem
Apr 12, 2023
question
Any guide for mixamo -> blender -> PixelOver?
I hardly tried to import fbx from mixamo to blender and then export it to pixelover, but it not makes any sense when i t...
started by
devokius
Apr 12, 2023
2
replies
206
views
devokius
Apr 12, 2023
question
import bones
hi, would it be possible to import bones rather than make in the software?
started by
zoe_1000
Apr 10, 2023
2
replies
142
views
zoe_1000
Apr 11, 2023
question
How to Layer Shaders ?
How can i layer for example two different shockwaves on one texture using a single canvas?
started by
Falc37
Feb 06, 2023
2
replies
195
views
Falc37
Feb 07, 2023
question
Are uv texture maps supported for 3d models?
Trying to see if I can get a texture map to work with a 3d model, is this supported? This is a really fun project btw, j...
started by
tekanimator
Feb 05, 2023
2
replies
155
views
tekanimator
Feb 05, 2023
question
can i fix this glitch? or is this even glitch?
I don't know how to properly describe, but everytime i move the picture, it changes to non pixel perfect thing.. i don't...
started by
ji_min
Feb 05, 2023
8
replies
301
views
ji_min
Feb 05, 2023
question
Does the shader not work?
I am on version .12.2.1 and nothing happens when I choose a shader on an image.
started by
arknvi909
Jan 06, 2023
8
replies
275
views
arknvi909
Jan 29, 2023
question
I know this can make good sprite art but what about the actual pokemon size 56x...
Can someone show me this example. Regular art into 56x56 pixel dimension. I think that might be too small to "pull off"...
started by
Marillmau5
Nov 24, 2022
2
replies
295
views
Marillmau5
Nov 25, 2022
question
PixelOver Tutorials
Hi - I have just bought PixelOver, but would appreciate some sources of information about how to work the program and wh...
started by
ajarmstron
Oct 26, 2022
1
reply
267
views
Deakcor
Oct 27, 2022