The game is really pretty I love the consistent and polished style. The control scheme is pretty unique and took me a bit to get but it is satisfying to thread the needle, the hardest thing for me is dashing in the direction of movement cus when you're moving slow sometimes its hard to tell exactly what direction your moving, what if there was a small arrow/indicator telling which way you're moving? Overall great submission!
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blink's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #38 | 4.481 | 4.481 |
Originality | #177 | 3.692 | 3.692 |
Fun | #180 | 3.404 | 3.404 |
Theme | #180 | 3.654 | 3.654 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You have to constantly keep a fuel meter filled or you will die.
Comments
Really fun take on the theme. Managing resources like the fuel makes an already challenging game even more interesting. Awesome work. And the visuals are great!
Wow I am terrible at this game lol. Very fun mechanically I'd love to see more levels from this. I did feel it was a little "too challenging" for being only the first few levels but it was still fun!
I love the art style! Very simple, but atmospheric and well done. Movement felt a little too floaty? I wish I had more control over it. Otherwise, awesome game.
Looks phenomenal, sounds great, and plays well. Definitely made some tricky levels here too, well done!
Simplistic but in the best way. This game is sweet and NOT easy! good stuff~
Fuel timer is really right, so it's hard as balls, but the 1-bit visuals and sound design are superb. Movement was very well done also. Nice job!
really polished presentation, difficulty is a bit too crazy for me so i ended up not finishing it, but i think the idea itself is interesting and makes the theme integral to the experience!
Difficult, but fun and very satisfying to clear levels! I really like the graphics as well
Very polished, love the aesthetics! Everything from the sounds, to level design, to the circle wipe felt well done and cohesive. I like that there are reused "sections" so you're rewarded for getting the movement/timing down of a previous level. I'd say the difficulty is a bit *too* difficult, but that's a matter of taste and skill issue :') great job on the game!
Very cool minimalist but polished aesthetic! Gameplay is challenging but rewarding too. Cool game!
This was a nice polished, challenging experience. The dash ability was a nice mechanic. Great job!
i was amazed at how polished this was! at first i was like woah this is kinda hard, but then i got the hang of it! loved the controls and presentation!! amazing work all around!!
very sleek, and very addicting to retry a level when you fail, i did up not beating the game, as it was TO difficult on some levels, BUT i mostly stopped due to time, if this was a full game i had bought i would definitely try to get past those levels for long, very much feels like the bones of a rage puzzle game. but with an aesthetic that is also very calming to look at.
I loved the visuals. Using the dash more than the thrusters is very interesting.
Very difficult game with a lovely visual style! The dashing and fuel mechanic worked nicely together, where you have to try and steer in the right direction so you can use your dash, overall very good job!
Great game ! Very hard (wich is nice) but still manageable overall, with interesting visuals style. It kinda reminds me of that "World's hardest game" that's been around for decades, but in a way clever and artistically pleasing way ! Amazing job !
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