I really like the concept, artwork, and ambience. The combination card / bullet hell battles are unique. It would be nice if the setting, storyline, and power theme were incorporated more into the game. I wouldn't have been sure what the game was about if I hadn't read the description on the webpage (at least not until the game over screen). It's a cool game overall. Good work!
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Nightfall Shambles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #74 | 4.308 | 4.308 |
Fun | #110 | 3.654 | 3.654 |
Originality | #190 | 3.654 | 3.654 |
Theme | #538 | 2.462 | 2.462 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Keeping the power on
Comments
Gorgeous, gorgeous artstyle. I really liked the mix of bullethell/undertale survival with deckbuilding, made me way more interested in the combat than RNG dice rolls would have. My only note is that I never lost an encounter, so power never really mattered to me. I would definitely play more of this with more enemies and card variety (especially if those could start to affect the bullethell gameplay), but overall really nice work!
cool art + music, concept for the undertale style fights are interesting but some are easily bypassed by moving to the corner + omg spider one is tough
Really fun game. I love that it's basically a blend of Slay the Spire and Undertale with a hint of BuriedBornes. I love all 3 of those games so to have them all here in a blend, it's so cool. Great job!
Cool art. Got hit a couple of times before I figured out where I was. Then I found out that the top right corner lets you completely dodge the deers, spiders and almost all of the dogs and people attacks. It was a cool knowledge-based touch, whether it was designed or random. I don't think I would last long if I had to dodge them fair :)
Wanted to see the bad ending, so I lasted for about 15 waves. Nice experience playing the game, even though the power doesn't play that big a role in the gameplay.
Dodging the bullets was hard, but the vibes are interesting! I like the visual style and the minimalistic color scheme - fits the aesthetics! Great job!
Cool look. The bullet hell combat is a neat idea making the game unique from other similar ones.
This is creepy, hyper-stylized, and impressively engaging. I think more variety in the bullet-hell mini-game would be a good addition. Removing any clear face on each of the opponents was also an excellent, albeit unsettling, choice. Good work!
Great art. Having each attack being a bullet hell is super cool but also somewhat repetitive. Cheers for the nice game!
im a sucker for stylized art and stylized art you have! Im very curious what the source image for the "shop" background is. I don't play card battle games, only one i ever played was griftlands, and i really enjoy the undertale-twist you got! Amazing game (next time you make a game, please make a v-sync setting, my pc really hates godot's vsync). I got to wave 20 and called it there (im a god gamer)
slay the spire + undertale + horror is a really interesting combo, but i really enjoyed it!
slay the spire + undertale + horror is a really interesting combo, but i really enjoyed it!
Fun little game with some cool little concepts, and I really dig the soundtrack
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