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Ghost is More's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #84 | 3.757 | 3.757 |
THEME | #94 | 3.811 | 3.811 |
MUSIC | #104 | 3.676 | 3.676 |
OVERALL | #114 | 3.811 | 3.811 |
SOUNDS | #161 | 3.378 | 3.378 |
DESIGN | #184 | 3.486 | 3.486 |
VISUALS | #226 | 3.757 | 3.757 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game. I loved the music and the visuals. There is a bug when falling into an oblivion. You cant do anything after that. But for a jame game this is excelent work
The sounds, art, and music were nice. Gameplay mechanics were interesting. An overall great game.
(btw play my submission if you have the time :D)
Great music. Innovative sword mechanic design. Visuals are nice too.
Loved the music! It's a very creative mechanic that forces the player to remain calm when ghosts swarm you. Items that add variety to the gameplay could improve the experience a lot
Awesome Game! Always love holding a HUGE sword and freeing the world of those darn ghosts. The movement was clean and the level design was well done. The enemies and enemy VFX were cool. But I just really loved swinging that sword around the most! Well done on a great game.
This was a really cool mechanic. Really liked it! Video review below:
24:22 - Ghost is more
I actually liked the core gameplay mechanic :) It gets a bit monotonous after playing for 5 mins. But still, it was a nice game.
I don't like anonymous votes, so here is my rating.
Keep up the good work!
WOW!! The game is really polished!! And the fact that you have to swing the sword to kill the ghosts manually makes it super fun!!
5 stars well deserved, my friend!!
Found myself thinking how to use your music in my game, really liked.
I enjoy swing the big fff sword, but running away of the biggers ghosts blanding a little stick, oh man, was funny
I really enjoyed your game! I will just reiterate what other's have said. Health and checkpoints would have been helpful, but I still really enjoyed the game. Nice work!
Love it, nice graphics, nice implementation of the them, funny...
<3
Overall very well put together and original idea for game mechanic to match the theme. Checkpoints would have been nice or broken into levels instead of doing all 120 ghosts at once.
I really loved this, but I have to agree with more checkpoints and/or maybe some way to get health. But seriously great game!
I really loved this, but I have to agree with more checkpoints and/or maybe some way to get health. But seriously great game!
It's fun. I love your mechanic.
Maybe you should add more checkpoints because it's a little bit frustrating when you fall out of the map and must go from the start again.
i really like the gameplay and its super fun and feels really good but there just isnt a lot of variety in gameplay and restarting from the beginning is pretty rough
Loved the mechanic and the simple to grasp nature of it. The art style was also a pleasant touch to it all
Cool mechanic. I never used a sword like that haha. Thanks for the refreshing mechanic. Well done!
Nice!
It's pretty cool to have not only the sword hitbox but the damage scale with how much you're swinging it. I went for a similar mechanic in tone (the more you jump the less height you achieve), so I think I understand where you were going with this.
If you want to expand on it, maybe experiment with a more standard control scheme for attacks, while keeping the scaling idea?
Good luck in the Jam!
Yeah, maybe it would have fit better on a controller or something like that. A joystick would have bin perfect for that swing mechanic
very fun game i enjoyed it a ton!
it was a bit annoying to have to restart all the time because of some of the sloopy jumping that could definitely be improved!
also the visuals were super cool!