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A jam submission

Cruel ProgrammerView game page

A cruel Programmer gives life to a robot.... Just to test it for his experiments...
Submitted by Vishal (@geeky_gupta), buiminh_khoa, 0rbit33r, JMCDmusic, Steven Nicodemus — 4 minutes, 21 seconds before the deadline
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Cruel Programmer's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#2713.1963.196
SOUNDS#3452.9352.935
INNOVATION#4232.8912.891
DESIGN#4722.8912.891
OVERALL#4962.9572.957
VISUALS#5492.8482.848
THEME#6132.5432.543

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 18 to 1 of 38 · Previous page · First page
Submitted(+1)

Really hard game! I would have appreciated a way to get to the level menu from within the levels. The first time the flappy-bird mechanic is introduced I was really surprised ^^. I like how you switch up the control/movement schemes to get multiple experiences out of one level. As mentioned by others, the physics could really be improved upon. Part of what made this game hard was some of the physics unpredictability, or how quick you started to fall/fly up.

Nice effort!

Developer(+1)

Thanks a lot… Glad that you loved it… Yeah we wanted to go to LevelSelector when M was pressed, but couldn’t correct it due to time… Once the jam ends we’ll improve this… :)

Will sure work on the physics to polish it…. Thanks for the feedback :)

Submitted(+2)

NICE HARD GAME.

UI can be better and skip button for conversation would be good.

The physics can be improved.

Developer(+1)

Thanks a lot… Glad that you loved it :)

Yeah, we actually wanted to load the LevelSelector on pressing M, but didn’t have the time… Will do so once the jam rating ends..

We’d really love if you could provide a little more details on which of the levels the physics need improvement… :)

Developer(+1)

Thank you for your feedback JG - looking forward to trying your game!

Submitted(+1)

Interesting idea, I like how much mileage you got out of so few actual level designs. 

If you wanted to improve, I suggest taking away control when the character dies, a number of times I died, was able to reach the end and glitch myself to the next level. I think you also need to explain some of the mechanics more then just the level title. On a number of them I was very confused what to do or what I could do.

Overall an interesting concept.

Check out my game if you get a chance!

Developer(+1)

Thanks a lot… Glad that you loved it :)

If you’d notice.. we allowed reaching the goal while dying in the City and Sci-FI levels, but removed them in Space… We wanted to see how the players would react to this feature :)

Will surely try to improve the level title to incorporate more detail… So much thanks for the feedback… Will sure check out your game too… :)

Submitted(+1)

good game! really hard to play !!! i died like 100 times in the first sci-fi level , the controls are well done, and the game is fun to play, has potential to become a rage game . the only thing that i noticed, is that in the beginning of the second level in the city world,  half of the map just disappears, was that intentional, or is a bug??

Developer(+1)

Thanks a lot… Glad that you had fun playing :)

I guess you are talking about the “Use you instincts” level….. As the name suggests, we planned it and we just show a glimpse of the level to the player in beginning and then you have to use your memory and instincts like jumping around and colliding and stuff to get to the goal… :)

Submitted(+1)

ahh ok, thanks for telling me, i wasn't sure if that was a bug or part of the game

Submitted(+1)

Sweet aesthetic, music and take on platforming! The start menu definitely prepared me for dying a bunch, lol great job!

Developer

Thanks a lot… Glad that you had dun playing :)

Submitted(+1)

Nice game, It was fun to play but the problem I got the must often was when I would start to die with an animation I would still be able to move.

Developer

Thanks a lot… Glad that you had fun playing… It was intentional though… Especially when you could see the robot disassembling while moving… :)

Submitted(+1)

Interesting game. It's really challenging.

Developer

Thanks a lot… Glad that you loved it… it was a “little” hard, wasn’t it? :)

Submitted(+1)

the game was insanely difficult but regardless very fun to play

Developer

Thanks a lot… Glad that you loved it :)

Submitted(+1)

Really nice how different those levels have been. And I just loved this  disassemble animation, too cute :)

Developer

Couldn’t agree more.. Especially when it disassembles and still keeps going… Hihi… Thanks a lot… Glad that you loved it :)

Submitted (1 edit) (+1)

I definitely like the idea behind it where you have a bunch of levels to complete but you have to complete each one in different ways. Totally cool. I wish there was a bit more hand holding with some of the levels, especially with the flying one. I thought it was a bug and almost quit the game but then, after many attempts, i read the name of the level and figured it out.

Check out my game if you have the time! :)

Developer

Thanks a lot… Glad that you loved it.. We tried to make it a “little” hard :) Will sure check out your game… :)

Submitted(+1)

Thanks! Cant wait for you to see it!

Submitted(+1)

Fun little game! Definitely challenges your short-term memory. Not sure if it's by design, but I could often make it to the goal while dying and falling apart, haha. It felt like I was cheating, but maybe that's an intentional feature. Overall, good job!

Developer

Thanks a lot… Glad that you loved it :) If you’d notice… we allow this goal completion while dying in City and Sci-Fi, but removed it in Space… We wanted to know the player’s reaction for this… :)

Submitted(+1)

I liked all of it except those flying levels. No human nor robot should have to endure those.

Developer(+1)

Hahaha… Even for us those flying levels were soooo challenging…. Thanks a lot… Glad that you loved it :)

Submitted(+1)

This game is hard as the meat boy))

I like your idea it’s really interesting. The art and the gameplays are good. The animation when the robot dies is also well done.

Good job!

Developer

Thanks a lot… Really glad that you loved it.. We made it “little” hard :)

Submitted(+1)

The concept is really interesting, and I liked the narrative premise! I feel like level design could be slightly improved, but other than that its a good effort!

Developer

Thanks a lot… We’d really appreciate if you could provide any concrete ideas about level design or if you found something missing :)

Submitted(+1)

Hi! The idea is very original and I like it! Movement controls are good. One thing that bothered me was the visuals, they are well made but the contrast between the robot and the background is lacking and makes it hard to see where I am. Also would prefer if the character could be a big bigger. Overall good job! 


Appreciate if you could check out my game and rate it too! :D

Developer (1 edit)

Thanks a lot… Glad that you loved it :) I see… will update the game after jam with the suggestions… Gonna check out your game :)

Submitted(+1)

Nice concept! I like challenging platforms like meat boy that your game reminds me a little

Developer

Thanks a lot… We made it a little hard :)

Submitted (1 edit) (+1)

Nice game! very very diffucult, really liked the little robot and the music. Good job!

Developer

Thanks a lot… Glad that you loved it :)

Submitted(+1)

Nice Game. Love the art style. Please check my game if you want : https://stefbart13.itch.io/electro-clash

Developer

Thanks a lot :) Will sure checkout your game too ….

Viewing comments 18 to 1 of 38 · Previous page · First page