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Prisoner's itch.io pageGame's Take on the Theme
The player can spin the gun to powering bullets. Every boss has a spin attack.
Did your team make the majority of the art and music during the jam?
Yes
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Comments
I like the graphics, the mutations are awesome, the ambient in the game make is great really, quite well crafted. I rate graphics, fun, control and music the most but all is great, also, if you have some time, please, rate my game too, thanks!!!
Really fun game, I like the art style, and the first boss mutations, but the battle is a little confusing. The blue projectiles were really hard to dodge. And a little more feedback on the boss taking damage would be great too. Overall great game
This game had some awesome bosses in it in terms of spectacle, like real horrific lovecraftian abominations. It lead to such a chaotic energy with all of their detached limbs, tendrils and other parts flying around the screen hitting you in atypical ways. The 3D models look amazing by the way, they're actually stunningly retro
Super fun, loved the take on the theme. Fights were chaotic but in a fun way, overall good job!
I had absolutely no idea what was going on, but it was fun
I really enjoyed the boss designs; they all had several unique things going on at once that kept them very engaging. I also really like the vibe and atmosphere you were able to create. Great entry!
I really enjoyed the boss designs; they all had several unique things going on at once that kept them very engaging. I also really like the vibe and atmosphere you were able to create. Great entry!
Scary in a good way.
Try out my cute duck game.
The boss designs are great and the music is too. I found it somewhat difficult but still fun and eventually started getting the hang of it. The spin mechanic was cool and it took me a moment to realize how much damage it really did compared to just regularly shooting.
Very cool game.
that game was awesome, I liked the visuals and the use of theme, if you want to, you can rate my game back!
I really like the esthetics of the game, quite cool looking. The first Boss fight is quite frantic and hard but fun. I didn’t manage to kill the Boss ass the purple dudes overwhelmed me and with the gun play it was rather hard to shoot them down. I think the gun play should be a little faster, like the reloading and the aiming seems rather unprecise.. maybe of a too high sensitivity.
But overall a cool game on which you should expand on. A Job well done!
Thought it was a bit hard, since I got to see the counter reset to 00:00:00 before I finally beat the game. Noticed you could stand right up against the second boss in the gap between the base and the boss and not get hit by boss attacks aside from projectiles, although it makes dealing with purple projectiles a lot harder. Not quite sure if that's intentional or not. Took me a while to figure it out, but I did like how shooting a projectile causes other projectiles to explode as well. The projectiles look really out of place compared to the overall PSX style, though, since they're untextured shiny transparent spheres. Maybe adding a faint texture to match everything else would help.