This was an interesting game! I really liked how the entire boss fight was structured, though it’s clear that the deadline didn’t allow for full polish. The movement of the ship might need some rethinking, but even so, the game was really engaging. I respect how much you managed to accomplish in such a short time—great job!
Play Rail-shooter
RubberDuckyBoatBattle's itch.io pageGame's Take on the Theme
A circular rail shooter with spinning and rotating elements. A spin on traditional rail shooters which allows you to adjust your normally static position throughout encounters.
Did your team make the majority of the art and music during the jam?
Everything except for licensed music and CC0 sound
If not, please link to any asset packs or resources used here.
https://elements.envato.com/8-bit-CNZFP99 , https://elements.envato.com/sea-food-lo-fi-chill-beat-KMGH8LB , https://elements.envato.com/pirates-T2V6Q3U , https://elements.envato.com/drums-and-bass-MYR6BUV, https://freesound.org/people/keweldog/sounds/182529/, Youtube Audio Library SFX, https://freesound.org/people/14FPanskaBubik_Lukas/sounds/418555/, https://freesound.org/people/shelbyshark/sounds/505191/, https://freesound.org/people/kyles/sounds/637671/
Comments
Thanks for the kind words! We definitely felt like we were pushing it with the amount of things we were putting in, but you miss every shot you don't take, right?
We discussed full WASD movement at one point but the scope pretty quickly prohibited it. We're looking at WASD going forward with physics pull you towards the center into the drain as a loss condition and added point of tension.
Interesting idea, but sadly I didn't manage to beat the first boss to unlock others. I didn't get how to deal with first boss blue laser, like I think you need to activate a shield in the right position, but laser attack seems to be instant, so even if I activate a shield, I don't have time to place it properly.
Nice game!
Quite an interesting idea and a good abiliye abilities, Cool bosses (myself honestly could not pass the first, but tried another).
Of the minuses I wanted to note that I think it was a bad idea to do some fixed boat movement instead of completely free on wasd with camera rotation that frankly knocked out of the gameplay glue.
Adorable and pleasing visuals, I'm a sucker for low-poly aesthetics and I kept smiling throughout the game, it was a bit difficult, but I eventually got the hang of it. We really do need more ducks In these Jams, this game is a bonified quacker :D
I really liked the visuals! I didn't expect to end up finding this so engaging, it took me a while to get a grasp on all of the various systems but I had fun figuring all that out little by little. I do think the first boss' attacks could have been telegraphed a bit more, but this was a pleasant experience. The loading screens were fun too! Nice job!
This was surprisingly challenging, but I like the idea! Cute game! :)
Cute game! So much going on here, but I appreciate the bath tub / kids toys theme. Good job!
Very cute and goofy atmosphere :) the whole low-poly art style adds a lot of charm to the game! One thing i noticed though is that the first boss doesn't have and visual or audio feedback before he shoots (or spits?) water at you, making it hard to shield before he attacks. But this was still very fun. Good job!
Very cute game! The little load screen was my favorite, I love fact screens xD I haven't been able to defeat Ahab Waddlesworth yet but I know I can do it!! Great job!!
Awesome, thank you for the feedback, glad you enjoyed the game! The load screens were developed with my drawing, and nerdwellrounded’s facts. I think they’re cute too!
It took me quite a while to beat Ahab myself, I’m sure you’ll get it! The next boss, he’s a wild one, haven’t beat him yet haha but nerdwellrounded can clear them all, so I will too some day!
The flavor and style is super cute. I think you guys did a great job creating a cozy vibe, which is pretty funny when juxtaposed with the laser railgun sfx from the boat lol. I wanted to specially mention the hummed lullaby during the load screen... that was especially cute.
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