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Stellar Siege's itch.io pageGame's Take on the Theme
We use an orbital style movement system along with rotating planets and attacks
Did your team make the majority of the art and music during the jam?
Yes
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Comments
What a cool game design! I was able to kill some bosses, but had trouble with the movement orbit it would become unusable at times; either becoming too big and off the screen or too small and i would be hidden behind the planet, so as long as I didn't mess with it too much I would be fine. Congrats on submission!
Thank you! I do plan on adjusting it in the future to make it a little less confusing for the player, something like a tutorial and practice area so they can get the hang of it. Never got around to it due to the time constraint :(
same with our game lol
Cool use of the spin mechanic to orbit around the bosses. I like the teleportation gimmick too! I like the style too. For being a first time jam this is very polished and has high potential, good work :)
Thank you! We wanted to do something unique with "spin" and decided on making a realistic orbit style movement system for our game!
Very unique way of controlling, it took a while for me to realize what was going on, but once I got the hang of it, I had fun! The tension of timing a teleport correctly was cool to play around with. I haven't beaten the Sun yet, but will be giving it another go until I do! Well done!
Thank you! If I had more time, I would've added a tutorial to ease the player into realistic style orbital movement. Glad you were able to figure it out though!
(P.S. There is one more boss after the sun, though it was a little rushed so I may feel a bit boring and unbalanced)
I liked the art and music of the game, the concept is very interesting, congrats!
Thank you so much!
I really loved the idea so much! Great job with that!
Thank you!!
What a fun play! Like Markiplier said "Space its so beautiful). I myself have loved space my entire life so its good to see someone has found the aspirations to make a game about it and use the theme of spinning in it! I love how you orbit the planets to battle them. My only quarrels with the game is the lack of a tutorial and the controls felt slightly clunky at times. Other than that it was a great submission
Erastus
CO-founder: Ghastly Games
Co-Founder: Ghaslty Ghouls
Thank you! If I had more time, I definitely would have added a tutorial (which is something I should have prioritized probably due to our realistic approach orbital movement).
great game having potential to become complete game in future release.
Thank you! I do plan on fixing every bug, adding a movement tutorial, polishing, etc, once the jam is over ;)
Cool game!
Good sound and graphics throughout the gameplay, quite an interesting idea of bosses as planets and implementation of movement! Special praise to the ost and sound effects, which were perfect throughout.
Among the minuses, I would highlight the fact that it is not clear what exactly the movement does, that is, it seems to manipulate the axis around which you are spinning, but if you hold it for a couple of seconds, then things will start to happen some strange things, for example, if you hold down the movement so that it decreases, then it will multiply, or, on the contrary, by increasing it you can go beyond the map, well, all this is accompanied by some lags. Most likely this is just a bug, so I can understand you perfectly well
Thank you! Yes, that was a bug, due to the time constraint I never got around to optimizing it and fixing the display, so it looks really funky while moving.
Cool, I just destroyed the sun, but then I game over at the second round T_T haha
The orbit mechanics is really special, I'm a bit confused at first, then I figured it out after reading the description. I liked the space atmosphere and the music, and the teleport mechanics is great too. I think maybe it will be useful if we can change the orbit direction of the ship. Nice works!
Ooh that's a great idea actually! If ever I update this in the future, I'll be sure to add/make it easier to flip orbit direction! Thank you for taking the time to test my game!!
Oh wow, I really like the way you implemented the theme with the realistic orbit. It didn't feel the most intuitive to play right away, but I can definitely appreciate the effort you took to apply the theme! And I loved the music choices for each planet (the first planet's song was a banger!).
Thank you! My friend who made the music would be happy to hear that! First song was awesome enough for me to code to it for a good while lol.
once I kinda got a handle on the controls and the teleport mechanic I found I was having a much more enjoyable time! the music was funky as hell although it was quite loud. very good use of theme but I think I might of broken the realistic orbit it kept shrinking until it became 4 vertical lines however this could just be a result of the version I played so I'll ignore it for my rating. Great work!!
Thank you! That orbit thing is just a display bug I never got the time to fix, not really a version issue. By all means let that affect your decision with the rating, feedback is way more valuable to me rn than ratings!! (also yeah the sounds are very loud sorry about that)
Love the art, great game! the effects were juicy and while the movements were confusing at first i kinda got used to it kinda???? idk but i had alot of fun!!!!!!!
Thank you! It follows a realistic orbit style of movement, which definitely isn't the easiest thing to learn 😅 In the future I may add a tutorial room just so you can mess around and test how orbit works! Thank you again for the feedback!!
Great game. I love how you get to control the shape of the orbit and how you can teleport to a different part of the orbit to dodge stuff. Additionally, shooting out that laser from the special attack is pretty neat.
This is just an opinion, but I think it would make the game a lot better if you could teleport a little more frequently and also anywhere or farther on the orbit. I think it would allow the player room to react and dodge stuff from the bosses more, and also allow them to take more advantage of a strategically shaped orbit. Also because I think it’s pretty fun to teleport in this game lol.
In any case, really good job on this, especially for the first ever jam you have done :)
Thank you! really appreciate that you took the time to try out my game! I considered reducing the teleportation cooldown but who knows, might make that a thing in a later update depending on how it's received :)
Nice art but quite laggy for a 2D game. Wish it ran smoother.
I'm guessing it's with the orbit display? It's not very optimized since I ran out of time to fix it. Other than that, Thank you for giving my game a shot!
I do not know what is causing it, but one moment the game runs okay then the next moment 20 fps. And it is frequent.
I'm sorry to hear that :( I'll look into that later, I'm not sure what may be causing that? I tried the game on a lower end device and it seemed to run fine. Thanks for trying to play it anyways!