It's fun to see the combination of construction simulation and deck building. It's also good to get cards by opening the card pack. The map size is small now, but I hope it will be published later to create various contents.
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Island Deck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #77 | 3.891 | 3.891 |
Game Design | #98 | 3.755 | 3.755 |
Overall | #162 | 3.561 | 3.561 |
Graphics | #224 | 3.782 | 3.782 |
Innovation | #251 | 3.327 | 3.327 |
Fun | #278 | 3.409 | 3.409 |
Audio | #374 | 3.200 | 3.200 |
Ranked from 110 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Construct your island and collect resources before the storm arrives, resist the storm and survive.
Did you write all the code and made all the assets from scratch?
All the codes were made during the jam, game assets were all public license.
Comments
Brilliant job! Very enjoyable game that stirs up some Catan nostalgia for me. If I were to change one thing about the gameplay, it would be to allow the player to reassign villagers to different tiles after we've placed them. But that's very small, and overall this is a great game!
Very nice gameplay! I killed all my villagers almost immediately, had to restart but then I played to day 60. The gameloop works very well, but it could rise in difficulty as I get more terrain/buildings/villagers.
Nice to see another relaxing game.
Lots already said. Artwork, sounds, mechanics all brilliant. It fits the theme really well. It had me playing for quite a while.
I think running out of gold should lead to a game over, as it pretty much is just that.
Pretty good work on the game, the card mechanics and the map work really well, and the storms keep the game theme relevant. Nice job on this!
I know I sai that I love a game very often, but this is one of two games in this jam I couldn´t do anything else than just forget the world around me and play. The music is so calming and perfect, the randomness is placed really perfectly and the graphic, I just love the graphic. Everything fits together very well and I dunno... there is just one thing - something many games struggle with even when made by big compahies: When you´ve reached a special point it gets really easy. I really don´t know how you could fix this, but I still played it half an hour so for a minigame it is still perfect only if you wanna make it be a bit of a bigger game you´d have to set a challenge from now to then... Ok maybe more storms or the storms get bigger in size or move faster or just get more "health" so it is harder to destroy them. That´s the only idea I come up with so fast but in the end it´s your choice.
You´ve really made a great game, it was really fun to play, have a nice weekend!
Amazing game. love the art and the music,
Simple but intuitive game design.
With the sightest bit of polishing you could definatly make money of of it if you wanted!
This is one of the best games I've tried yet! It is so fun, looks amazing, is creative, the gameplay loop is perfect, super polished, and is overall just amazing!!! Great Job!
This was great. I think it was a little hard to get set up with resource production for every resource, which meant it was pretty easy to death spiral. I also couldn't for the life of me figure out how to get Farms, so eventually my runs ended in starvation. I assume there's some farm terrain that's different from grass, but I never encountered it.
The art is amazing, and the gameplay felt a bit like a solitaire version of Catan, which was great. Lots of potential here, and good execution in the time you had.
I think maybe intermediate objectives with rewards, or some sort of 3:1 trading mechanic would have fixed the early game for me.
This is a fun game! I like the animations for opening card packs, and deciding which ones to place was interesting. It is easy to run out of resources, but the game is well made. It's even almost similar to the one we've submitted! Great work.
Really cool game, first time I played I got stuck with 0 gold since my people starved, and I would have liked some way to recover from that, or just a loss screen.
Second time I played I knew what to do, there was some close calls but in the end I felt like I didnt have to worry about anything anymore :P
Great game, would have loved some kind of goal.
Great game, I probably spend too much time on it already because of how much the gameplay loop is addictive !
The issue I run into is that if you lack any resources at a given time, it can be almost impossible to get back up until the storm arrive so I found myself having to skip turns until the storm come and destroy some of my stuff. But aside from that I was really hooked, the "card booster" opening was a really fun thing to do each turn !
Honestly that's an awesome game for a span of only 1 week so congrats !
Love the catane inspiration, the graphics are nice, I was a bit confused about the fact that I was losing my unused cards, but overall really nice, well done !
Incredible game, I loved it! An all rounder, good at everything, I played for like an hour!!
Really cute city builder. I played until day 50, it has a lot of potential and i hope you will exapnd it further! GJ!
Nice game. The only thing that is unclear is what to do if all the villagers are dead and there is no one to produce gold anymore. But in general the concept is great, it's done very well, everything is polished, it's very pleasant to play
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