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Storm-Deck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #10 | 4.204 | 4.204 |
Fun | #27 | 4.000 | 4.000 |
Innovation | #29 | 3.898 | 3.898 |
Overall | #37 | 3.867 | 3.867 |
Theme | #61 | 3.959 | 3.959 |
Audio | #197 | 3.449 | 3.449 |
Graphics | #269 | 3.694 | 3.694 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay consists of calm periods with storm events in between.
Did you write all the code and made all the assets from scratch?
Code from scratch. Free online assets used.
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Comments
Really fun to try and figure out how to place the buildings to get the most points. I didn't get it my first try but I was ready to win on my second try.
Thanks for playing and the feedback!
Very Cool!
Thanks!
Very original game! Quite an interesting puzzle and not an easy one. It's a bit hard to plan ahead, beause of the variety of cards, but I still enjoyed it and won at my second try. Good job for the gamejam 🎉👏!
Thanks for playing and the feedback! Nice to see your city :)
Your game has nice artwork! Unfortunately can't play it as I don't have Windows. If you make a Web or Mac build sometime I'll be happy to check it out. All the best!
Love the design! Very polished and well made! Didn't realize the starting terrains had effects. Was confused why certain things were happening.
After the first playthrough and seeing all the cards, I did a second run where I tried to plan ahead for certain cards, but it was impossible because there was so much variety. The balance feels extremely tight, very solid experience
Nice game!
Thanks for the feedback! Yeah the terrain effects can be easily missed. Will put that into a tutorial. Glad you liked the game.
I think just the tooltip delay was too long. If the tooltip showed instantly it would be fine
Also I'd like to play your game, but can't right now as I don't have a Windows machine. If you happen to make a Web or Mac build sometime I'd be happy to check it out.
Good interactions between cards and environment, had a lot of fun with this. You can watch my experience here: https://www.twitch.tv/videos/2258462449?t=00h00m19s
Nice watching you play my game :) Thanks!
Regarding "nearby", I had included it in the "How to Play" on the web page. Will include it in a tutorial in future versions.
Really cool, original concept for a card game! I just wish I could do some deck building, choose which cards to get, though that might not work in a short game like this. One gripe I had was that cards were clickable/selectable when the couldn't be used (when the game was about to draw new cards, which took a while). I would often select a card and try to place it.
Yeah there's no deck-building run as such. Limited selection of cards is possible in some cases. Will give it some thought.
Agreed the cards should not be clickable in that case. Will improve it in future versions.
Thanks for playing and your feedback!
Woah I love this kind of game, the visual also good, interesting mechanics. Kinda require me sometimes to understand the card instruction. Did the terrain has any effect?
Thanks for the feedback!
Yeah the terrain has effects as well. You can view them by hovering over the terrain cells. Will put that into a tutorial.
I loved this game and I hope you continue working on this. It was so much fun and has a lot of potential. <3
Thanks for your encouraging feedback! I do plan to work on the game further.
Very nice, I see a lot of potential with this idea, with more tiles, expansions to the map etc.
Thanks for the feedback! That's good to know. I'll work on expanding this.
Literally got 178 three times in a row. More feedback would be nice. I'm not sure why every time I drew a card it would immediately discard, and why some buildings lost 3 points when another was placed.
There are terrain tile effects. Like if you place a card next to a Desert, it would trigger a discard from the hand. And placing a building next to a Swamp gives it -3. If a building lost 3 points when another was placed, the only combination I can think of is Factory (-2 to nearby buildings), being placed nearby a Barn, which loses 1 anyway each turn. I'll work on making these changes easier to follow.
Thanks for playing and the feedback!
Loved it. Simple, beautiful graphics and gameplay. Would be great if buildings highlighted the tiles they were affecting.
Thanks for the feedback! Glad you liked it.
You mean something like you hover on a building and the cells affected get highlighted? That's a good suggestion, I'll definitely add it. Cheers!
Fun game. I'd play this outside of the jam!
Thanks for playing! That's really encouraging :)
This was a really good game. i had so much fun with the complexity of the cards! great work!
Thanks for the feedback!
Unfortunately missed seeing you play it on the stream. Any chance of getting the video recording?
Yaaay, I won! :D I loved it, simple but with lots of little mechanisms that when working together make this game very satisfying and cool. Not only is it already very polished, but I can definitely see this as a full game on steam with levels, maybe even a story. Really great game! Enjoyed it a lot, was addicting, everything looks and sounds gorgeous, you should be proud!
Thanks for playing and your great feedback!
Your words are very encouraging, will work towards that vision :)
This game’s minimalist art and fantastic music create a compelling experience that’s hard to put down. The gameplay is addictive and rewarding, though a bit more variety in levels would be great.
Also try our card gameThx in advance!
Thanks for the feedback, and glad you liked the game. I'll work on improving the game further.
Would love to play your game. However I don't have a Windows machine. If you make a Web or Mac build sometime I'd be happy to play it. All the best!