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House vs. Abnormal Weather Conditions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #45 | 4.030 | 4.030 |
Fun | #248 | 3.455 | 3.455 |
Game Design | #331 | 3.333 | 3.333 |
Innovation | #341 | 3.182 | 3.182 |
Overall | #396 | 3.232 | 3.232 |
Audio | #515 | 3.000 | 3.000 |
Graphics | #960 | 2.394 | 2.394 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You get a moment of calm before the storm hits to build defenses for your house.
Did you write all the code and made all the assets from scratch?
Yes, even the font (I am never making a font again)
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Comments
This was a lot of fun! The urgency to gather resources before the storm hits was intense, and I loved how you implemented that challenge. The controls took a bit to figure out, but once I got the hang of it, the gameplay flowed nicely. Overall, great work!
This is what I imagine living in tornado alley is like
This is basically our game if it had sound, great job!
I had fun with this game very simple build and defend game. I made it to wave 6 idk if there was anything more to see after that??
The art and music fit nice together and the idea is good with the theme. Well done!
Amazing, cozy and dreadful. So fun!
Awesome concept! With a little bit of polish I can see this game being amazing! Congrats and good luck!
Loved that you could set the difficulty in the settings! Love interpretation of the theme as well. It would be nice to have a shorter cooldown between clicking things. Overall very good game!
Good game overall! I had fun playing it and lasted until round 6. Just for goofs I tried setting the start round to 100 and as expected my house got obliterated instantly. Keep up the good work!
Really well done on the theme implementation! Music is also good for both the building phase and the storm phase. My only issue was when clicking on objects that take more than 1 hit, you're unable to click again until the object has already hit your house/barrier.
Clicking seems to only be viable for doors, as you can't click the other debris fast enough to clear them before they reach your house. That's how It was for me, anyways. Could be a skill issue. Regardless I managed to get along by building good defenses in the prep phase. The game was pretty neat!
Well done.
Thanks! Also, yeah, doors will die instantly to clicking once, but when you click objects that don't instantly die, it takes a while before it allows you to click again, so it's not your fault.
I always have a love for games where you barricade and defend things! Had a lot of fun.
A couple of my thoughts on how things could be improved if you are interested:
-Clicking on projectiles to harm them isn't really viable at this screen size. Maybe consider making the screen wider if you want that to be an option?
-Being able to rotate pieces could help a lot with build variety.
-Some defense types other than walls could be cool!
Thanks for the feedback!
-The clicking is intended to let you get through the early waves with skill and reaction time so that you can save more money and also not sit and do nothing every round. Widening the screen would make it less skill-based.
-This one confuses me because you can rotate pieces? You just need to right click and it says so at the bottom.
-Yeah, I didn't get time to add more unfortunately. Might update the game after the jam.
Simple and surprisingly addictive! Just how many storms will this house have to weather?! I really like that in the storm phase you have to click very frantically and actively, and it's fun to have something to do in that phase. Very good, literal use of the theme! More fun than I thought it'd be from the presentation. I was hoping there would be an extra element/more content to mix up the gameplay after a few waves though
The gameplay's fun and even pretty addictive; i like the simplicity. The graphics could obviously use some work but i like you much you committed to it with even the UI matching the art style. well done!
Looks quite simple visually, I like it
The gameplay is really fun, playing with physics blocks to defend the house adds a lot of layers I feel like, and that's an idea that I can easily see expanded into something bigger
You cooked
Thanks so much!
Great idea. Maybe have more types of objects and have them fly back around a few times. Could use better sounds effects to reflect on what type of objects hit the house as well.
Overall, I really like the game idea
Fun game. ^-^ I like that you can use skill to deter the debris even if your defenses go down.
Hi, hope you had a great time during the jam. Besides the graphics, actually a quite fun game. Wood might be to cheap though ;) You can place quite a lot of them.
Try Tornad.io aswell and leave a comment about what you think about it! :)
https://itch.io/jam/brackeys-12/rate/2973771
I actually tried it just a moment ago! It's great :D
I thinnk the game is fun overall, i thinnk it's a bit too hard tho and clicking on flying object does not change the outcome much after wave 1.
I managed to get to wave 6, but failed after that!
Thanks for the feedback! If you think it's too tough, you could change the game settings to start with more health or money, but I understand if you don't want to change it from the default
i wanted to play it as it is! additional settings are always good in this case for replaying the game and challenges
Oh no, my poor house... It was a really fun game!
I was honestly surprised by how good this is. It looked kinda generic but It's way more fun than it should be!
Good job man!
Thank you! The first thing I made was the graphics and I wasn't really trying that hard lol