First time I grab the gun I was suddenly surrounded by my vegies :D
Cool idea
Criteria | Rank | Score* | Raw Score |
Fun | #18 | 4.071 | 4.071 |
Game Design | #62 | 3.882 | 3.882 |
Overall | #112 | 3.653 | 3.653 |
Innovation | #121 | 3.565 | 3.565 |
Graphics | #257 | 3.729 | 3.729 |
Theme | #301 | 3.435 | 3.435 |
Audio | #349 | 3.235 | 3.235 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a "calm" period to place down crops and buy upgrades before the "storm" where you fight your plants.
Did you write all the code and made all the assets from scratch?
Everything was made by me except:
GUI Assets: https://mounirtohami.itch.io/pixel-art-gui-elements
First time I grab the gun I was suddenly surrounded by my vegies :D
Cool idea
I was expecting to have an attack from outside, but my own vegetables attacked me, very interesting game idea thanks :D
Here is my submission if anyone wants to check: https://abdullahsevin.itch.io/allican
Fun mechanics, a nice quirky soundtrack, high quality sprite animations.... I'd buy this
Nice game, was quite fun, although I underestimated the corn :(
Feel free to check mine out - https://itch.io/jam/brackeys-12/rate/2973778
it's got a very cute graphic ant they was very good attack but the subject wasn't good for the theme
as well check the Mr Sunny Game https://itch.io/jam/brackeys-12/rate/2973866
I though we were friend with the crops and they attack me. Pretty cool concept, I love you can decide where to plant.
I don't know if it was the web build or skill issue but the enemes move at the same speed as the player and can hide under your gun between where you can't shoot them and then it's game over because you can never kill them with their perfect AI.
I just tested something and figured it out
-In fullscreen, the tomatoes were twice my speed
-in the normal view, they were equal
-when I shrunk the page to 70%, they were 70% of my speed and I had an easy time outpacing them
It's the window size messing with things. Worse, the window doesn't scale which means if I shrink the screen to slow down the enemies to a reasonable level I can't pick up the gun to start.
I'll bump the game design score up two because the unfair speed was unintentional.
It's pure fun. Taking all the gun upgrades gets too crazy. Good game!
This was fun! Definitely would be a cool game if you continued to develop it more! The idea was very neat
Pixel art is beautiful. Every sprite clearly tells what it is representing. Game is also fun, with progressive powerups and difficulty. A nice addition would have been an indicator on how hard each fruit it (at some point I made a round only against corn, and got blasted). It's also cool that you can choose beforehand what you're gonna fight against. Good job!
Good pixelart, nice upgrades. I like it that each stage is as difficult as you want it to be.
Great job!
Really liked the game, the sprites were good and it was interesting to see the upgrades' effects!
Very good game! Played it for a solid half an hour. It's pretty cool how u get to choose your own difficulty in a way.
Really cute game! I loved the art style, I think the gameplay needed a little bit more in the beginning to help get it going but its a great idea for a game with a lot of potential! I hope you keep working on it :)
What a charming game! You art is great, as always!
I think the game is on the easier side, I pretty much one shot it. The end boss is really easy due to some not so great choices on the attack patterns, but it was hella fun!
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