Play game
The Path of the Sacrificed (Alpha)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #15 | 4.138 | 4.138 |
Fun | #47 | 3.938 | 3.938 |
Overall | #96 | 3.682 | 3.682 |
Innovation | #97 | 3.646 | 3.646 |
Audio | #147 | 3.538 | 3.538 |
Graphics | #148 | 3.985 | 3.985 |
Theme | #647 | 2.846 | 2.846 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
used the theme as the core mechanic of my game. There’s a calm, reflective phase where you move the tiles and think through your solution. Then comes the storm—once you press Space, the scene plays out, and you can no longer control anything.
Did you write all the code and made all the assets from scratch?
I wrote all the code during the jam and created the sprites for the magic tiles. The rest of the art is from Toadzilla on itch.io—huge thanks to him! The music was composed by a friend during the jam, and the sound effects are from various royalty-free websites.
Leave a comment
Log in with itch.io to leave a comment.
Comments
First of all, very cool pixelart!
Second of all, that's a crazy amount of puzzles for just one week, super super impressive
Very fun! I beat all of them except 13 - I couldn't figure out how to stop the guy on the left from falling off. Reminds me a lot of Sam Hogan's Cell Machine... Where'd he go?
quite a few levels for 1 week.
There were some fiendish puzzles here! I was stuck on Level 13 - "Don't Cry" for more than an hour, but beat it with stubbornness. I also like how the new mechanics tied to earlier mechanics and built up from there. Just a lot of very clever puzzle design.
The music fits the style very well, but the game takes so long it could've used more tracks. One track gets too repetitive after a while.
I wish there had been more levels where you needed to swap between skeleton and human, maybe turn a character into a skeleton to get them through other skeletons.
Ahaha, it's so nice to hear that! Thanks a lot for your feedback! For the music, a friend of mine did it, but unfortunately, he didn’t have time to create more tracks. And yes, my biggest frustration is that I didn’t take enough time to make more levels. Even though there are already a lot, I feel like some mechanics could be used to make some crazy levels, like an infinite human generator with the duplication tile, for example. And yeah, your idea with the skeleton tile is definitely something I will do. I think I’ll upgrade the game and try to make a beta version. My goal is to achieve 100 levels; there are already 21, and I have ideas for a few more new tiles in my head. Mixing it all together, 100 levels seems doable. Stay in touch if you want to see how it goes! Thanks again for your comment, it’s really heartwarming!
Sure! I could test the new puzzles if I have time. That infinite human generation idea sounds fun!
Hee-ho. Very cool game. Cute art
Real nice and beautiful game, didn't ended it but I played lot of levels with unique elements. The style is so nice with the music.
I am so bad at puzzles but this game teaches me it very good how to play and what tile does what. It's not forced all at once but more in segments, what I really like!
Well done for sure!
What a beautifull game!
Amazing game design work. I'm impressed with the simplicity of the mechanics and how you scaled them into small but challenging levels. Gameplay is clear, smooth and results really rewarding to complete puzzles. Art and music are lovely and fits very well to it.
I have pass some time and I couldn't pass one of the tic-tac levels... But I'll probably be back to beat it :D
Great job dude! <3
Interesting and well thought out puzzles and level designs. Great fun and quite a fair bit of levels!
Really cool puzzles! Played for a whole hour! I wish I could create puzzles..
Absolutely adore this, great work!
Good game. Love the puzzles
This game is very polished and fun. The art, music and audio are all fit the game, the gameplay is chill and very addictive. Although the change-direction icon are a bit confusing, everything else is great <3
Really really cool! I really liked! I'm just not playing it all cause i need to go to work haha. But amazing work! The puzzle is really unique, and the levels well planned! The art really got me too! Just the music that is a bit repetitive. But overall i really liked your game!! :D Nice work!
Astounding & challenging gameplay, sorry to hear that, it's okay, you can try and drop the comment for ourgame. We will promote yours for 2 comments in future. Thank u :)
It was difficult, but interesting
I love this so much! Very creative, fun, and looks great. Great work!
Thank youuu !
Cool puzzle mechanics and art! I think the sprites for the direction change could have been just simple arrows rather than the circular 'restart' icon, as it confused me multiple times which way the player would go haha. But nice one!
yes but the goal of the tile is to rotate them according to their direction, so an arrow to the left would be even more confusing if the player were to take it in the opposite direction, its part of the game to take in count the direction the player is in ;) thanks for your feedback !
This was fun! good job :)
Hey your art looks unique and really nostalgia. Cool stuffs
I LOVE THE ART!!! That was fun! Well done!