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How does your game fit the theme?
trapped with a sea of storms
Did you write all the code and made all the assets from scratch?
yes
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Comments
Nice game, you could make it that you can make multiple choices in one day so you don't have to wait that much(it's not long, but still, there is some waiting :D). Asides from that I really like the idea!!!
interesting concept ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
I like game art.
Ok so I played the game twice, first time my ship sank second time I got softlocked real close to the edge. It seemed that all my options were greyed out so I could not click an option to continue. For reference this was a calm day when the softlock happened. I have not played a jam game that had this type of gameplay yet and I just want to say how well you executed the UI. I feel like I knew how to play and the gameplay was really engaging for me, enough to play twice! I have one small game design feedback for if you do a post jam build. I really think that in resource management games it is good to let the player know what the consequences of their actions are. For example if I choose to do 4 food instead of 5 I did not know what the consequences were. If you had a tooltip that said (4 food = 20% chance that 10 sailors die) for example that would take the game design from great to excellent for your game. Great job all around though this was a solid game!
Thank you so much for the feedback! I do have an update cooking up that will remedy some of these issues. I'll definitely implement your suggestions, thanks!
cool idea! i love the design and music!
great idea, and I like the art! I managed to get softlocked when I didn't have enough cannonballs to shoot at pirates, crew to fight them, or materials to give up to them 😅 but great job!
Thanks for letting me know! I didn't have time to playtest...
hey, no worries! that's the game jam time crunch for ya. it's still a fun game!
nice idea! i like it! good job