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A jam submission

1930sView game page

REWIND
Submitted by VaheOfficial — 41 minutes, 48 seconds before the deadline
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1930s's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#2783.8003.800
Audio#3253.3753.375
Fun#5573.1633.163
Overall#7013.0313.031
Game Design#7522.9872.987
Theme#10782.5132.513
Innovation#11152.3502.350

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
It rewinds time to 1930s where you play as a mouse fighting its way to victory.

Did you write most of the code yourself and made all the assets from scratch?
Everything is self made, music is made by an amazing teammate/music producer.

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Comments

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page
Submitted(+1)

The take on the theme is pretty interesting. As some others have said, some sound effects would be nice. I don't think the health rewinding was working for me when I pressed Q, but idk if I just didn't get how it worked haha. The music is really good (a small change would be to not make it restart every time the screen changes). The game is pretty hard and needs some polishing but with some additions like sound effects, particles etc it could look pretty good!

Developer

Thank you ! I am curious as to how the audio sounded as it was supposed to restart any time you play and also it should change to boss fight music whenever you reach the boss. If possible send me a sample in discord and i will definitely check it out and fix it. Thank you very much ! 

Submitted(+1)

Oh this was just happening in the menu - when I went to options the music restarted. Within the game itself it was all normal :D

Developer

Oh thank you. I will definitely look into it 

Submitted(+1)

Interesting little game, but I feel like you could have expanded on the theme a bit more and movement and shooting felt a little rough. Otherwise goodjob

Developer

Thank you, I will make it much more better during the post jam development and will try to keep the theme as it seems a good mechanic to have. 

Submitted(+1)

I mean, the style both visuals and music are great, but the inspiration to Cuphead it's a bit too evident, to the point it more like a ripoff than an simple inspiration. 
Some sound effect would have really improved the experience, and i fell like you should be able to shoot behind you just pointing there with the mouse. Also, i feel like the controls could be refined a bit

Developer

If i had tiny more time i would have implemented many more ideas and removed some gamebreaking bugs. I will make sure to add it til its release to loose the feeling of being a ripoff. Thanks for the constructive comment!

Submitted(+1)

For sure a good game for only a week to do it, but it feels very unresponsive, lacks feedback for the player and sound effects overall. I would also change the default mouse cursor into some sort of crosshair to indicate where are we aiming. I also had some troubles with the health rewinding for some reason.
While I appriciate how well the game is made, and I see a lot of people are really enjoying the "Cupheadiness", hope nobody will take it personally, but to me it's a little bit over the line, and could really be called a rip off, when it's paired with mickey mouse it really starts to go into copyright infringement teritory. While I understand the game is just made for this jam and for fun in general and not for commercial use, as I said to me that's a little bit too much. I think it also really hurts the game that it resembles Cuphead so much, because while you can appriciate the inspiration or even parody of some sorts, it puts the thought of Cuphead into my mind instantly, and when you compare any jam game to Cuphead, there is no way the jam game would win, so problems with this game are just standing out more by comparison.
After that rant I still have to say that some aspects of gameplay, dashing for example are well made, and both the art and music is really top notch and instantly resembles what it should resemble. Enemy-wise skeletons are my favourite, great looks overall, and also they telegraph their attacks in a very cool way.
I'm sorry if that seemed a little harsh, but I really appriciate your skill, I would just like to see this set of skills used in something more original next time. Anyway, keep up the good work, and I wish you good luck for both this jam, and any future jams.

Developer

thank you very much. Due to lack of time i got too unoriginal but post jam j want to change quite a lot about this game and maybe if possble get it to release. Really appreciate the detailed feedback and how well you explain it all. Thank you very much my friend. 

Submitted(+1)

Hey, nice game! The art and animations are fantastic. 

I have some notes, if you don't mind:

  • The game lacks feedback, like, when the player is hit or when the player hits an enemy. For example, you can make an enemy's sprite flash when the player hits it. You can throw the player a couple of units back when hit or make a hurt animation (even one frame is enough, especially when you combine it with throwing back and some sprite flashing);
  • Would be great if I could shoot when moving backwards. For example, right now, if I move right then I have to press 'fire' in the half of the screen I am facing;
  • I didn't get how the rewind mechanic works here. I pressed 'Q' when the coin was active, but nothing happenned.

Anyway, good job!

Developer(+1)

thanks very much for the feedback. Unfortunately the rewind broke right at the end when building the project. The feedback is very valuable and id definitely add all of those to my list for the future. Thank you very much again and wish you good luck in everything. 

Submitted(+1)

Pretty cool game.

The animations, art and music were amazing for a game jam

Now that I've seen what you can do in a week, I'm curious what you can do in a month or year.

The only thing that I struggled with is the lack of checkpoints in the first level and I wasn't able to beat the (first) boss.


Also I found 2 bugs:

the boss instantly attacks you when you spawn and you can't dodge it.

in the bossfight you survive at 0 hp, until you get hit again.


Good game overall!

Developer(+1)

thanks for finding the bugs. I had to make the level transitions at the last moment haha. They were quite buggy and the health is a result of not putting equal sign in less than or equals to zero haha. Thank you very much and for post jam i will improve it all. 

Submitted (1 edit) (+3)

Overall it is a nice game. It is just a Cuphead ripoff, but it looks fine and is kinda dope for 1 week. 

Things i would improve:

-Feedback for the player (When you get hit, When you hit, Arrows when an enemy is out of view...). This one is actually the main problem of this game, and the one that made it kinda frustrating.

-Main menu is too simple, the font is blury (you need to scale font size, not the font gameobject, so it doesnt miss the clarity), and the Exit button doesn't work, at least for me. 

-Audio for shooting, enemy attacks, jump, pressing buttons... The music is really nice and really suits this game, congrats to ur producer friend. 

-Change the build name to something that isn't Oblivion lol.

-Improve the overall UI, it looks really rushed i guess cause of Gamejam time.

-Some minor bugs that need to be fixed (Animations, not being able to shoot backwards if you are walking...)

-A pause menu.

Thats pretty much it, of course it also needs polish, but for a 1 week game, it is pretty dope. Good job!

Submitted(+1)

Feels really great to play all around!

Developer

Thanks Alex! 

Submitted(+1)

heey I see some cool take on the cuphead format, and i like this take on it! The music and art style is exellent and realy feels 30's ofcourse!  It would be nice to have some clarity when it comes to damage. Somtimes you get hit and somtimes you don't. Maybe some polish+ some sound effect and a animation ?    However, geat jobb!

Developer

Thanks man i didnt have much time to make it all but I will for sure make it better post jam!

Submitted(+1)

Thank you for coming to my stream and showing me your game it's one of the best out ther in this jam!

Submitted(+1)

hey its roboknight from the discord cool game i liked the artstyle and sound 

Submitted(+1)

Really nice graphics and sound design. I really didn't liked the fact that enemies spawned the way they did. Sometimes I was attacked from behind and I really couldn't react to that. Also - after reaaally long level I came to those holes in the ground that I had to jump over. sadly - I landed exactly where enemy was - because he spawned there just as I landed. Also, the animations bugged for me once and my character was running in place. 

Despite those issues I really liked it

Submitted(+1)

Cool game! I really liked the music

Submitted (1 edit) (+1)

here is my critique and what to improve: 1. the camera should be sticked to player because now when you move to the side you see less
2. missing sound effects and indication to player when he was hit (this was probably omitted because of time constrains)
2. really hard for me 3. didn't used theme originally
Sorry if this was little harsh but those are things i noticed

Submitted(+1)

I finally found this game! I really wanted to play it. Great Job, very very nice art and music. Excellent work!

Developer

Thanks my friend! 100 of hours of work paid off finally hehe !

Submitted(+1)

The art and music for this game is top notch, you did a really great job with it. As a tip, if you check the windows options in itch's game settings it's much easier to download and play when using the app.

Developer

Id definitely look into settings and etc as this was my second ever game and I didnt really know about how to make it webgl etc. Thanks for the comment too my friend. Comments really help me get the feel of how many people liked it and what they would want to be added or removed. 

Submitted(+1)

Hey it's clank from discord!

You already know I love the art style, and the music is amazing. I like how the skeletons telegraph there attacks. This game is really hard though, at least for me lmao. Maybe I'm just bad. Amazing game though!

Developer(+1)

Thanks man, the game turned out to be harder than i intended it to be and it was due to not being able to playtest at all. Thanks for the comment and id make it much better for postjam !

Submitted(+1)

Really cool game, great work on art, you could improve UI, and also there are some animation issues, for example the totally not copyrigheted character sometimes plays moving animation when standing still, game could also make use of some sound effects to juice up the game play

Developer(+1)

Thanks, due to lack of time I couldn't make the sound effects in time as this project was 100 hours long. The character is copyright free because of some key differences between it and mickey haha particularly the eyes and the mouth. I made sure it was copyright free with my lawyer though who said it was legal to use this one. 

Submitted(+1)

Very cup-head like! Great artwork! Especially the backgrounds.  I'd really appreciate if you could also rate my game!

Developer

Thanks man Id check it out after my practice. 

Submitted(+1)

Pretty good, game ! I enjoyed the theme and the gameplay was well-made!

Developer

Thanks!

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page