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SeaWar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #258 | 3.758 | 3.758 |
Overall | #956 | 2.581 | 2.581 |
Game Design | #966 | 2.606 | 2.606 |
Fun | #985 | 2.485 | 2.485 |
Audio | #1004 | 2.303 | 2.303 |
Theme | #1036 | 2.424 | 2.424 |
Innovation | #1274 | 1.909 | 1.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game is a endless shoot them up, that gets harder and harder as the time goes by, with more enemies to defat
Did you write all the code yourself and made all the assets from scratch?
Yes, the game was made by a team ,me as an artist and sound design and two coders Vitor Batista , and Caio Hudson, using Unity.
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Comments
love the ocean ambiance and overall graphics, would love an introduciton of some sort, but overall really fun and great entry for the jam
Howdy ~
I really enjoyed playing the game, I thought the theme was really solid and the graphics super cool.
This has been said before but the fact that you had to be in front of the enemies to shoot them while they shoot forward felt pretty unreasonable and unfair. I think that finding some creative ways to make the enemies threatening while also giving the player free reign over their core mechanic would have really improved the experience.
All the mechanics that were implemented were super solid though and I had a ton of fun playing it! Well done :)
Thank you for the feedback!
Glad oy enjoyed the game : )
Not the most original idea for sure, but the game works. It needed some music and could indeed be more polished, but it's a solid entry for a game jam.
The graphics look really great!! Excellent game ;)
The graphics of the game are great. Although there could be a bit more content. Still it is a nice little game. Keep going!
The graphics look really great! As for the gameplay, it's really hard to shoot the enemy ships because I have to stand in their line of fire to shoot and they shoot so fast. It would have been great if you could turn your ship rather than just pointing straight up. Or like Eric said, having different enemy fire patterns.
Really great job on the art though!
The enemies shoot with a frequency so high that you can barely stay in front of them to shoot back. This could be solved by making the enemies move faster horizontally, or by giving them shooting patterns (a bust or the consecutive shots, that a longer delay, for example), or by making you evade the enemies themselves, instead of their bullets (for that, you would need to make them more mobile, and probably with different moving patterns).
Anyway, the art is pretty good. Nice job
One of the best presentations and graphics I´ve seen so far, however the game was a little boring for me, since it has no music. But for an arcade, It´s a really good product :).
We didn't have enough experience with sound design to create music for the game :c. but thanks for the comment :D
a Shmup, but with ships, very nice.
Cool scrolling shooter. I would have liked to see power-ups and/or enemy variation, but solid entry.
I Love these kinds of games! was a bit hard for me tho :D
I think it would be cool to see some sort of powerups or upgrades!
Nice game! I liked the art a lot, and I think you executed the concept well. I think it could be improved by allowing the mouse to aim to a point on the screen, rather than only shooting straight ahead. Great job!
Wow, the whole page looks damn good. Great presentation
Glad you enjoyed it!!
Our artist really did a fantastic job
Love the art style! I would suggest adding some random power ups that you can pickup that may or may not help you (smaller ship, stronger bullets etc). Either way nicely done!
Thank you for the feedback!
We tried to implement it but we ran into some problems unfortunately
Cool, the trick to score is trying to destroy the enemies before many appear, if there are many enemies in the screen it is really hard to score lol
This game part is realy fun, during the development we were laughing a lot because of the amount of boats that kept appearing over time
Enjoyed the theme and art! Kudos!
The art was great, there could definitely be some improvement in the mechanics itself.
It appeared that you needed to stop moving before you could fire, which increased the difficulty significantly as each ship required 3 hits, but also seemed to spawn in packs.
To be able to stop in front long enough to fire, seemed to be the time for 3-4 ships to fire at you.
It required a lot of luck to get the correct spawning to allow the player to get points.
Lots of fun, will definitely give it another shot to see how many points i can rack up.
Bug find: After playing the level, the game appeared to crash and no longer respond after clicking exit
Nice art, But the game could have used some desighn changes.
Liked it! Especially loved the art style!
amazing game, if i where to give some feedback it would be to add more types of enemies.Rest Amazing game for sure !! :]