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ReClicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #175 | 3.173 | 3.173 |
Graphics | #259 | 3.200 | 3.200 |
Fun | #271 | 2.987 | 2.987 |
Overall | #286 | 2.933 | 2.933 |
Game Design | #291 | 2.987 | 2.987 |
Audio | #330 | 2.720 | 2.720 |
Innovation | #366 | 2.533 | 2.533 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are rebirths in my game. Because of them, you get bonuses, new enemies and new weapons
Did you write all the code and made all the assets from scratch?
The code and the idea are mine. Graphics by 0x72. Music and sounds by leophaz
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Comments
Interesting take on the theme. Clicker games are not my bag but this was pretty fun. Good job!
Cool idea. Not my kind of game. I like that you force the rebirth for accessing the later upgrades.
Pretty cool idle game!
The only problem I found was really minor where in the ending there was an bug where the "Congratulations" text was behind the creatures in the center.
Thanks for the feedback
Nice clicker game. I usually don't enjoy clickers but this was pretty fun. My only feedback would be to maybe have a boss or something when you reach the best weapon for your current rebirth so you can actually have time to use the weapon before rebirthing :). Other than that great work!
I like the concept of the game, and I quite enjoy clicker games. One thing that didn't spark joy for me is that once you upgrade your weapon to its best for your current rebirth, you don't even need to use it, because you eventually are going to rebirth and lose everything. I think there should be a motivation to keep going for awhile, to balance rebirths x weapon upgrades.
Other than that, I had fun. Good job!
It’s a nice and simple clicker game! It would of been nice to have an powerup system similar to cookie clicker when you rebirth.
Thanks for the great idea
Cool clicker game, I like the concept. Try out my game, will ya?
5 Stars for everything this game was amazing and very creative
The button sound made the game unplayable for me 😥
This game is torture. Mainly because the ennemies are random so you can end up with Great Bitey with 400 hp. Also, the button sfx has Tyler1 level volume.
Nice game! I really didn’t like that you are able to spend money on only 1 item (which is the sword) Although the mechanics are well made and the art & music fits the game! Good job!:D
The game is really great, great music, great pixel art and cool mechanics.
The sound effects are perhaps too high and sometimes annoying.
Overall it's a great game, well done.
Nice clicker game!
What I liked:
What I thought could be improved:
Overall great work!
Thanks for the feedback. After the jam, I will update the game taking into account all the problems and ideas
Nice game, extra feedback on hits would add to game and having a leaderboard would help.
I love the cockie clicker vibes, there is something off on the upgrade sound, but Ihey, small thing!
Rest fantastic work!
I did nit not now : https://0x72.itch.io/pixeldudesmaker
WHAT!!! HOW NICE! Need to use this for future prototyping!
nice game! great addicting loop. I think you could add even more feedback and juice to clicking - make the enemy squash and stretch on every click, maybe add particles. good work.
The game and idea is very good. Nice work
I don't know why, but I've just played until I got the final sword, so I guess that means it was enjoyable! My only gripe is that occasionally you can get stuck with an enemy with a ton of health when you have the first sword which Is a bit of a pain, so maybe as you progress you can start off with a slightly better sword or something. Well done overall!
Thank you for your feedback and completing the game.And thanks for the great idea to fix this problem.I'll fix it after jam
Nice Game! It was really addicting after a while. But as the person under me metioned, the sounds were sometimes a bit too loud, but overall, good job!
Nice game! The sound for buying and ascending is a bit too loud tho :(
Thanks for the feedback.