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Return of Tiana's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #41 | 3.685 | 3.685 |
Fun | #43 | 3.739 | 3.739 |
Innovation | #43 | 3.674 | 3.674 |
Game Design | #57 | 3.761 | 3.761 |
Theme | #79 | 3.630 | 3.630 |
Graphics | #81 | 3.826 | 3.826 |
Audio | #91 | 3.478 | 3.478 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Once you defeat the boss, something happens and you need to run backward.
Did you write all the code and made all the assets from scratch?
Part of the assets/library are pre-existed. Please see the credits section in the game description.
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Comments
I loved that the twist was that we become the boss enemy and have to fight against our previous player. What a great use of the theme! Very well done on this one :)
That boss sure is hard! it would be nice if the pink ghost only attacked if you showed hostility.
That boss sure is hard! it would be nice if the pink ghost only attacked if you showed hostility.
couldn't pass last chamber but game was really good
Thanks for the comment! Perhaps you can read the pastebin link in game description or check the playthrough video o/
What sticky bombs? XD
The orange one when you press K. It is quite hard to find out the trick xD
this could very well be the best game i've played in this jam! it was perfect, literally perfect!
loved the way i had to play against myself
We really appreciate your kind words! >w<
Oh my god I had such a blast playing this game!!! The graphics and audio is simple, yet very effective. The only thing I can nitpick is that there's no hurt sound effect, so I had to rely a lot on the visual cues. As for the graphics, the player's sticky bomb is red, and a certain type of enemy also shoots red, making it a bit confusing at times. Other than that, this is one of the most tense bullet hell yet does not trigger sensory overload, due to how simplistic the bullets are. Good job on that one!
I love the way the mechanic works, a very clever take on the theme. I love how innovative it is with the way that you clear the last puzzle. Not gonna spoil it here, but I'm just in awe!
Would love to see more of your games, hopefully with the same quality or even higher!
Thanks for queuing this game for me to play! What a find!
The ending twist was cool although hard for the player to understand unless they read the pastebin tutorial. Loved your usage of the 1bit style!
This was a great game! the platforming feels very smooth and i loved how it follows your PAST movements as Tiana ghost from the other character, fantastic entry!
I love the whole idea and the gameplay, it feels kinda huicy and the effect trails are smooth. Keep doing and pls rate mine:]
First off, amazing take on the theme! this is an insanely smart concept. also, the player feels really good to control. My one complain about this is that you have to press K to dash, which is, not gonna lie, a weird button to map one of the main controls lol. If i were you, I would probably replace it with a double jump, and Left Shift to dash through walls.
I thought it would be natural to put those buttons on your right hand, but seems it doesn’t work that well (also pointed out by one team member /w). Thank you for your kind words!
First off, amazing take on the theme! this is an insanely smart concept. also, the player feels really good to control. My one complain about this is that you have to press K to dash, which is, not gonna lie, a weird button to map one of the main controls lol. If i were you, I would probably replace it with a double jump, and Left Shift to dash through walls.
Ahahaha, this is so smart, next time I gotta think twice about how much I'll spam shoot :D Brilliant!
Very nice mechanic with the back and forth. Sadly I got stuck around the last room, didn't know what to do with the purple gem..
The game was VERY fun to play, at times pretty hards, specially on the return trips.
Great work!!
Sorry to hear that you stucked at the last, maybe you can check the hint in game description ( https://pastebin.com/a9t0sVDy ) and also the playthrough video!
I admit that the final trick is too tricky and there are simply not enough hints for that.
Other than that, glad to hear you liked it! It was also fun to make it xD
I think you did an exceptional job at interpreting the theme. I was so angry at myself for shooting so much when I transformed :D Also I liked the music and sound effects, it fit the game very well.
Great submission, loved the tight controlls and cute visuals!
Everything felt satisfying, although with so many things on the screen it did get a bit noisy sometimes
The twitst with the role reversal was great, and now it also made sense why you can only shoot in bursts and there are so many projectiles on the screen, so the tiana part isn't too easy (which it still kind of was, because you could damage boost through most levels)
Overall it was suprisingly indepth, even had easter eggs and some really tricky levels, well done!
Glad to hear you liked it! We tried to design levels so it won’t be too easy for Tiana. Some collectables and score system will help in theory, but both of them are somehow buggy now so xD
And yea an easter egg! \o/
cool game with a fun interpretation of the theme!
Really fun Bullet-Hell Platformer. Good Job!
fun game with some cute characters
wow, that's a great way to implement the theme!
Cute game! Totally was not expecting the twist! I hope to use a feature like that some day.