The game was very surprising, compared to the first place, the theme of the game is well used here. The gameplay is a very interesting solution with a heal and reverse slugging. If you pump up the graphics and music, you'll even get a good time killer. I will be grateful if you play my game and leave your opinion.
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E.C.H.O's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #24 | 4.029 | 4.029 |
Overall | #30 | 3.971 | 3.971 |
Visual | #57 | 3.942 | 3.942 |
Audio | #69 | 3.493 | 3.493 |
Theme | #74 | 3.203 | 3.203 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I didn't make any of the music, everything else is by me
Are you using any AI generated assets?
Nope
Did you use BulletFury?
Comments
I notice the similarity of this game and another jam game I have played in the past. Then when I check your profile, turn out you made both of them! Not only your art is really stylized (in a good way), your games alway have good control and interesting boss fight. Keep it up!
One of my favorite bosses so far, the returning of bullets was also fun and extremly adictive to get the bigest pile as posible.
Beautiful game visually, perfect camera manipulation based off the player's movement. One of my favourite things was the special ability to suck up all of the orange and green projectiles and launch them right back at his face!
Awesome! I really love the 2D Visuals with that 3D Perspective, the overall thing feels very unique to me :)
Really like this simple 2.5d graphics with unique camera movement!
You totally nailed the look and the bullet hell atmosphere !!!!!!!!!!!!!!! I spent a wonderful moment. Inspiring, to say the least. Minimalistic graphically, in a perfect tasteful way :)
I liked the visual aesthetic of the game, especially love the consequence theme of it, it did get quite chaotic if I just kept on spamming my bullets :D
Liked the unique visual perspective, combat mechanic felt good and can see how it could be a good game loop. The platform felt a bit tight I think a larger platform with a mechanic to block areas would be a good potential addition. Think MMO raid boss AOE, timed floor spikes, etc to always keep you moving feeling like you have more space but in reality it would still be fairly limited.
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