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A jam submission

Tower of BulletsView game page

A short hopelessly difficult Bullet Hell game
Submitted by Donitz โ€” 1 minute, 5 seconds before the deadline
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Tower of Bullets's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#314.2734.273
AUDIO#423.8183.818
THEME#533.8183.818
OVERALL#583.7823.782
CREATIVE#793.6363.636
FUN#1153.3453.345
EASY TO GET INTO#2003.0553.055

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
This game is a bullet hell game to its core. It features a lot of huge bullet patterns covering most of the screen.

What was the size of your team?
1

Please credit the resources that you used during the jam (if you used any)
Two CC0 songs were used which are attributed in the game description.

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
donitz.itch.io

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Comments

Viewing comments 20 to 1 of 36 ยท Previous page ยท First page
Submitted

Controls could use some work, other than that it's beautiful

Submitted

Pretty fun and very well made. Ragequit after a couple of tries at the 2nd red room.

I feel the hitbox is too big, and the dash is also kind of clunky. You should be able to dash by pressing the direction and dash key together, instead of having to be already in movement. Additionally, I think having a grace period after dying so you can dash (death cancelling if you will) would be good, even if invisible to the player and just a few frames, kind of how you can bomb a few frames after dying in many shmups.

Submitted

I love the art and the intro. The game is really hard but I enjoyed anyway.

Submitted

Incredibly well polished, fun but also very challenging! The sprites are very well done. Love the idea of different levels each with its own pattern. 10/10!

Submitted

I love this game! Simple idea, brilliantly executed. The visuals and the sound go so well together, I could play this for ages (and will, after I looked at some other games).

I wish there was just a tiny bit more time after the dash to not get hit because often times I found myself getting hit even though the character clearly wasn't anywhere near a bullet. Also, it's a little frustrating that bullets can be inside of the goal as I died a few times just walking into it.

But wow, this is such a nice game. Good job!

Submitted

What can I say except this is GREAT and super challenging.. well done! -kale

Submitted

Great work! I enjoyed the game a lot and played it for a while. I liked the variety of patterns and the progression / failure system, as well as the general style and music. The only thing which I didn't like was the rooms with the red ball enemies (e.g. the first one) where I found it hard to judge where the bullets were.

Submitted

I like everything about this game. Punishing (in a good way) and really need to get the hang of the patterns. 

Submitted

A Clean and challenging game indeed very solid entry. The music was fire! I like it a lot

Submitted

it's very hard, but i had a lot of fun playing this. I just wanted i could keep playing the same stage i died xD ... congrats :)

Submitted(+1)

A ton of fun, really nice challenge too. Nice visuals, great death system that keeps you going and creates natural "soft checkpoints", some very fun patterns that remind me of Furi's best moments. The big gripes are the controls (there seems to be a good bit of input lag though that might be my browser, diagonals aren't normalized and the dash is lacking just a couple of extra comfort iframes) and floor 5 (and to a lesser extent 8) which are too heavy on randomization and can block off your escape for ages. Would play an extended version.

Submitted

Very nice, clean aesthetic to the game! Definitely one of the more challenging games; the lack of save points with something on this level is a little tough, but overall the patterns and the design of everything was done really well. Good job!

Submitted

Man, this game is as good as it is hard! Really liked it, even if i didn't reach level 4

Submitted

Great aesthetic, and interesting use of theme. Pretty tough though!

Submitted

The game is really cool and the visuals are great but going back to the beginning is a bit annoying especially having to repeat the same first level over and over gets annoying after a little.

Submitted

one of the best games for me so far the only problem is the player movement it was not normalized meaning if you move diagonally the move speed will double because your moving two direction at one's

Developer (1 edit)

I did consider it. The dashing is normalized, but I wanted to emulate a typical SHMUP, so I thought having a consistent movement speed was more important. It may not have been the optimal choice.

Submitted(+1)

i like the mechanic of going back 1 level on death. tricky game that looks & sounds good

Submitted

It's pretty frustrating that you can't dodge while standing still, if you're in the middle of switching directions before hitting your dodge button you just kinda stand still, I understand why that's the case, but it makes it feel inconsistent. 

Developer(+1)

Thank you for the feedback. In the future I will make sure to dash in the direction last faced.

Submitted

If you get the chance, let me know! I'd love to give it another try :) 

Submitted(+1)

Amazing art and sound direction and very polished controls. I wish youโ€™d just progress after 10 seconds pass because 60% of the time I died just trying to reach the teleporter

Submitted(+1)

Loved, but the first stage its FREAKING HARDCORE! Hehe xd good luck <3

Viewing comments 20 to 1 of 36 ยท Previous page ยท First page