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A jam submission

Leaf Us AloneView game page

Rake away the leaves in the "Dark Souls of Leaf games"
Submitted by Jiri (@jiririn404)
Rated by 13 people so far
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Leaf Us Alone's itch.io page

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Comments

Submitted (1 edit)

Excellent game, absolutely love the unique mechanic - very clean, no bugs, no question about what to do.

I agree with the "dark souls-esque" comment in the description; me and circles always used to get along...until now!

Submitted(+1)

That was surprisingly fun!!! I love the mechanics, love how hard it is, love the unique controls.... great job!

Submitted

This was rather challenging ( i did not manage to complete it ) 
You really made the dark souls of raking ^^ 
Great job !

Submitted

Fun idea, well executed. It gets progressively frustrating though because of the amount of leaves and them always spilling back in. Good job anyway!

Submitted

Nice idea with the leaves, but it's quite impossible for me to get through because I clear one side, but they appear on the other side. The limitation, are so large that it's nearly impossible to clear the middle circle.

Submitted(+1)

Meditation gameplay and great music. I would like the music not to end into game scene

Submitted(+1)

Very nice original concept, with a clean execution <3 I like the feeling of it, even if it got harder and harder.

Submitted

Love pixel art <3

Submitted(+1)

Similar to what others have said, I wasn’t able to beat it and it eventually got a bit too frustrating, but I’m going to set that aside because there’s a lot that I really liked about this. The zone concept was really nice and very satisfying. You did a good job of cleanly keeping leaves out of already completed zones, which feels really rewarding The art and UI looked great and the chill music helped keep the frustrating at bay :D. One suggestion is that maybe you could have pockets of empty areas, then you can use those strategically to shove around leaves and place them where you need them to be. All in all this is really nice, well developed, and polished. Great job on this!

Developer

Thank you for playing! We originally wanted to have the zones activating giving boons/upgrades and to also balance out the amount of leaves with the shrinking space available but didn't get that done in time. Pockets of empty areas sounds like it would have worked well too! 

Submitted(+1)

It is so very hard wow. The kind of game that makes you clinch your teeth and push through.

Cool original idea and execution. You want to stop but also unlock the next shape. 

The constant struggle against leaves in your front yard during autumn ^^

Developer(+1)

Thanks for playing! Our difficulty was really balanced on ideas we couldn't implement in time. Before we got a chance to add them, we were struggling with exporting a build for release 10 minutes before the deadline, hehe.

Submitted(+1)

I would say the difficulty is "just right" hehe

It's the Dark Souls of Leaf games.

Developer(+1)

I love that! I hope you don't mind us using that as our tagline now cX

Leaf Us Alone - The Dark Souls of Leaf games - BlurEd

Submitted(+2)

I raked until the music didn't want me there anymore 10/10

Developer(+1)

Thank you so much! Hilarious take on our music bug. Lol.

Submitted

haha yeah same ^^