Pretty nice for a day's work. Also a big plus for the video too, well edited btw.
Not an original idea but neither was mine.
Music and the artstyle were nice.
Criteria | Rank | Score* | Raw Score |
Audio | #138 | 3.200 | 3.200 |
Gameplay | #170 | 3.080 | 3.080 |
Overall | #207 | 3.080 | 3.080 |
Graphics | #235 | 3.040 | 3.040 |
Theme interpretation | #242 | 2.920 | 2.920 |
Innovation | #334 | 2.280 | 2.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/HenRMJ/FruitgameRemake
Pretty nice for a day's work. Also a big plus for the video too, well edited btw.
Not an original idea but neither was mine.
Music and the artstyle were nice.
I had a lot of fun playing this game. The highest I could get to was the banana. The only thing is that the game is not original.
The “build a game in 1 day” idea caught my attention. It seems that you also video recorded your computer screen the whole time. Cheers!
A fun little project for a game jam! It’s probably not gonna end up high in the innovation rating since it is a copy of an already existing game, but it is fun to play for a while.
Impressive for one day. The game looks great.
I only played classic and that was a bit too slow paced. I had the most fun just jamming the space bar, seeing what happens and after it got about 2/3 of the screen height I started to try and clean up.
Managed to get 19th place and all the way up to watermelon with this very bad (but fun) strategy ;P
Great job !
Cube little game! However, even tho the gameplay is simple, I think that a simple tutorial could help you get started faster. It took me a while to figure out the main goal.
I also created a "Fruit" game! Please check it out!
Good job!
Really nice work! Even has leaderboards and UI customization.
One problem that I had was that twice I has sent to Main Screen with no warning after pressing space, not sure why. Maybe my mouse has at weird position but even then I was just pressing space.
TYSM! :)
Mmm yeah, that's not really a bug just a feature of how the buttons work. Built into Unity you can navigate the buttons by using arrow keys and activate them using various buttons. So you probably accidentally navigated to the quit button accidentally. There's probably a setting to turn this off but I'm not sure if I'm allowed to push changes I did after the jam ended. But I might update it after the voting period if people are still playing it by then. Thanks for trying it out :)
Good job for a one day project. My focus would be on how unique physics makes the game feel good, as it is in my opinion the most important think in suika clones!
Great game for a one day project. Really surprised that there are so many options and customization. And the gameplay really reminds me of the 2048 game, very chill indeed.
Lol thanks yeah it started as a 1 day project but since the game jam was a month long I just casually worked on it throughout the month. Definitely don't think I could add in all those feature in a single day. Maybe if I really tried.
Thanks and yeah it's a clone of an existing game maybe you would be interested in it. It's called the Watermelon game on the switch. Glad you liked it :)
For this game jam you may want to say something about how the fruits increase in scale as they combine, so that it is more in line with the theme
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