I got stuck at the 6 mirror one, maybe I'm just being dumb.
Huge amount of work both in art and programming, nicely done.
Reminded me of the old game Rick Dangerous.
Play game
Golden Mirrors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 4.000 | 4.000 |
Overall | #10 | 3.712 | 3.712 |
Mood | #14 | 3.679 | 3.679 |
Audio | #18 | 3.509 | 3.509 |
Visuals | #20 | 3.660 | 3.660 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
URL
https://github.com/HarrisonDunnCFHM/golden_mirrors
Comments
Nice puzzle game! I liked the Indiana Jones visual style and the gameplay.
I will just add some few tips: I think that the message about getting stuck could be shown less often, and not always be on the screen. Also, I found a bug that I got stuck in the penultimate mirror to the gold (in the first phase).
Oh? The stuck message got stuck? It should only appear in stage 6. Strange! Sorry you experienced a bug. My pathfinder script could use work and I've seen folks get bugs but I haven't been able to reproduce. I suspect it's related to dropped frames, but I'm entirely not sure lol.
Thanks for playing and the feedback!
Cool! First game I've seen that I'd quite like to look into the source code - particularly to see how you did the puzzle logic.
Speaking of which, it took a few pokes at my gamejam crunched out braincells to work out which way the explorer was gonna go but enjoyed completing this one!
Great concept, enjoyed it a lot.
By far, this is the game I've spent most time enjoying. The puzzles were quite clever and I enjoyed the experimentation that was required. This would be fun on mobile. Aesthetically I would have liked to see a little more variety but overall this is a job well done!
Nice game and concept. Interesting game mechanic with him heading towards nearest path he could see.
I found the First one after the tutorials really hard. I nearly gave up. But i finally preserved and managed it :). Took me a bit to get my eye in and work out how his vision works.
Perhaps path showing element showing what he can see would be helpful, but i'm not sure how that'd be implemented. In the end it was an extra challenge for me to work out.
Love the banner and art work.
Well done! :)
Great job with the difficulty curve and execution, definitely avoided the pitfall of being too hard too fast. Being able to remove a mirror you placed without hitting restart would be convenient.
Fun puzzle game but I do not like it if you fail the entire level restart.
It is a goodgame,but it have some weird bugs. I got stuck in some weird ways, in some stages.
Fun and engaging, I like the idea with waypoints that can be seen if player is on the same row/col.
Cool idea and concept. Good job :)
Very fun concept, showed it to my friends and they said it is pretty challenging :)
Clean game overal. It gets pretty challenging at a certain point. Nice work.
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