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A jam submission

Cursed TreasureView game page

Platformer with a twist
Submitted by Phoenix Games — 22 hours, 51 minutes before the deadline
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Cursed Treasure's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#303.2943.294
Overall#313.1913.191
Mood#343.2353.235
Gameplay#373.0293.029
Visuals#423.2063.206

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+1)

Great sounds and a fun platformer. I died horribly, but I died rich! Great submission!

Submitted(+1)

Love the premise of this game! Super fun voice over work and a quirky take on the theme. There were a few bugs like I continued to take damage from the lava as the next level was loading (once I'd gone through the door) and I thought maybe the player walk animation was a bit buggy? But of course, totally understandable since this is a game jam and time is limited. Awesome job overall! :)

Submitted(+2)

I died rich!

was it worth? all the greed? not really right?


haha


Awesome game!

Submitted(+1)

Absolutely loved the sounds he makes through the game, neat idea and take on the theme. I enjoyed playing it.

Developer (1 edit) (+1)

Thanks for playing my game in your stream. That was a new experience for me :) 

Submitted(+1)

For me too doing it.

Submitted

It is an interesting idea to let your greed take the worst of you. What do you want, to get as much coins as possible or to go to the next level?

But I found a bug. It doesn't matter what direction you're pointing, the skulls you throw are always thrown to the right. (anyway it is better to avoid monsters than to fight them)

Developer

Hmm did you shoot with your mouse? It works for me... It should shoot in the direction of the mouse.

Submitted

oh. then it was the issue. I was not checking where was the mouse pointing (in fact I think I didn't use the mouse, to shoot), I was expecting it to go forward based on the animation of the character.

Developer (1 edit)

No, I chose to use the mouse, because your projectile is a heavy skull, so it should leap like a grenade or a stone. Well, now I know why you skipped the enemies. :)

  

Coins killed me. I got killed by my own greed.
11/10 would be greedy again.

Developer

lol

Hey, loved the idea of the game, the cursed coins are awesome. I enjoy playing and the sound effects are great. Well done!

Submitted

Lovely visuals, audio and gameplay, the voiceovers are really cool. Well done.

Submitted

Great work, funny, enjoyable and I love the curse idea.

On brief, nice visuals and fun to play.

well done!

Developer(+1)

Thank you!

Love your profile pic, btw.

Submitted

nice platformer game, covering some good mechanics :). 

Really nice work linking the theme of the Jam. Especially the quote at the end when you die :D.
Great job, well done.

Developer (1 edit)

Thank you :)

Submitted

Normally not a big platformer but really enjoyed the style of this one, both the graphics and the sound effects.

Oh no! Oh no! Oh no! :)

Developer

Thanks you!

Submitted

nice game, reminds me of classic platformer games! Great idea with the curse and art/animation is solid :)

Developer

Thanks you!

Submitted

Really nice game, the shotting mechanics is pretty cool! The game font is awesome, it matches perfectly the game theme. :)

A few tips: I just think that the camera could be a little bit more distant than current one to be easier to see scenario and calculate the shot parable. Also, his walking animation could be a little faster and natural (by moving less his legs).

Developer (1 edit)

Thanks you for the feedback.

Yeah... The walking... I'm not happy about it. It ate so much time and I had to keep moving on. 

Submitted

You did a great job of capturing the theme! Nice work!

Developer

Thank you!

Submitted

Nice for a simple Metroidvainia style game.

I found the movement was a little inconsistent and I got stuck on the wall at one stage.

It would also be nice to have some little hint as to which coins are cursed, otherwise I'm just collecting all of them hoping I don't die.

There was also little indication I need to return to the beginning

Developer (1 edit)

Thanks for the feedback!

I get the point with the movement I try to work on it.

The thing with the coins is on purpose, for me it is better fitting with the theme, like you know it better after, if it was worth or not.

And that you should run back ist written on the door at the beginning of the level :) I should have written it again at the end of the level, you are right.

Submitted (1 edit)

When I picked up the gem for the first time and saw the lava I immediately hit shift to try and run. I also hit control the first time an enemy shot at me. Crouch and Run would be awesome. I understand the no running when you get the gem as it looks to slow you down.

I also couldn't find a way up before the lava hit me and then passed by. It doesn't seem like the whole thing causes damage, so I survived until it passed me by.

I really liked the sound effects. The one where he said oops made me chuckle. 

Good job!

Developer (1 edit)

Yeah I had no time to implement it :( I did the same thing  while testing. The coins have a chance to slow you down, after you pick up the gem, the curse (slowness) gets multiplied.

The Lava was a big problem, I couldn't get it to hurt all the way... And if i drew the lava for the whole level with no composite tiles, there were serious performance problems!

Thanks for your feedback!

Submitted

I thought the firing mechanics were fine, I had more an issue with the jumping while running (er, walking).

I especially love the idea that the more gold you carry the slower you get (gold is heavy, after all!). What I quite didn't get, is this something that is caused by the cursed coins only, or are the cursed coins just hurting your health?

Developer (1 edit)

The curse would be the slowing and the hurting :) it's a big chance to just slow you, a small chance that nothing happens and an even smaller chance that they also hurt.

Thanks for your feedback!

Submitted

This isn't loading for me, either. It's getting stuck at like 90%. I had this same issue while uploading from Unity. I solved this issue by disabling compression in the project settings. I used this forum post to help me through it: unity forums

Developer(+1)

Okay it should be working now.

Thanks a lot!!!

Submitted

It works for me now! Did that fix it??

I got through the first level but died to enemies on the second level. The firing just feels a little strange to use. Good job on finishing this. I love the player animation. I never thought I'd be playing as Shakespeare and throwing skulls, but here I am. :)

Developer

I know the firing is strange, but intended :D I wanted it to ark and have a long reset time, that you carefully shoot.

Submitted

Tried playing this in browser and it wouldn't load.

Developer

It works now. Thanks for the feedback!

Submitted(+1)

Interesting take on the theme! Nice Job!

Viewing comments 20 to 1 of 25 · Previous page · First page