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Balloonacy [Jam Version]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #76 | 4.089 | 4.089 |
Music | #82 | 3.711 | 3.711 |
Sound | #96 | 3.467 | 3.467 |
Fun | #96 | 3.756 | 3.756 |
Mechanics | #107 | 3.689 | 3.689 |
Theme | #362 | 3.133 | 3.133 |
Story | #459 | 2.044 | 2.044 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Credits for all assets used are listed on the game's itch.io page.
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Comments
I like the graphics.
Great mechanics also.
I find the air flow well optimised
Thank you, and thanks for checking it out!
Good job. I like the concept and how you took the theme and applied it to the monochrome environment. The use the limited colours really made the balloon and green grass pop (no pun intended...). The game was pretty challenging in some spots, which was well designed.
Keep up the good work.
Thanks for playing! I just tried out yours, and very much enjoyed it.
A bit boring for me but game has great execution. Good job!
Thanks for playing. It's definitely a very quiet game in its current form. I tried to play yours, but I'm having trouble loading Godot games in the browser, and I have a Mac so can't download. :/
Yeah, godot 4 has problems with browsers... If you want, here is code of my game
Fun little game and very unique mechanics. Nicely done!
Thanks for playing! I just tried yours and loved it. So cool!
Very nice game, easy to pick up yet still challenging enough. Good job!
Thank you, and thanks for playing! I just tried yours out, and wow. That's a real cool multi-dimensional puzzle game.
Lovely graphics style and a solid base mechanic. You really calibrated the spaces in the last section perfectly for a proper challenge!
Thanks for playing, and I appreciate that! I realized while making this that level design is more challenging than I thought, so I'm glad it felt well-balanced. Sadly I can't try out your game because I don't have a Windows machine.
Hey, no worries! :)
Love the game, nice and simple, works well also
Thank you! I really want to play your game (seems to have a similar design sensibility in terms of graphics and simple mechanics), but I'm struggling to play Godot games in my browser and don't have a Windows machine :/
I see, that's a shame, what is your system, I could upload some additional builds I think.
It seems to be a common issue with godot 4, the web build works in Chrome, and it takes some time to load
I'm on an M1 MacBook Air. Just tried again in both Firefox and Chrome, I end up getting a "page unresponsive" error.
Ok I think I figured it out. I just have to let it sit and wait for it to unfreeze, then the game plays normally. I'll check yours out tomorrow!
Awesome game ! loved the visuals and sound effects
Thank you! I just played yours and really enjoyed it.
Nice work, this reminded me being a kid and keeping a balloon from hitting the ground.
Thanks! It definitely has that kind of simple "the floor is lava" feeling from childhood. I will play and rate yours when I have a moment to give it my full attention, it looks like it deserves some thought.
Nice game! I enjoyed the black-and-white world! I liked the popping effect.
Thanks for playing! Just rated yours, which was great.
Woah! this game really hooked me. Enjoyed playing it!
Thank you so much!
Really enjoyed this! Love the visual style and the concept works really well. One of the best titles I've seen too!
Haha thanks! And thanks for playing. I just rated yours, which was beautiful.
Really nice looking game! Nice use of assets and fun gameplay!
Thank you, and thanks for playing! I just rated yours.
Great effort!
Thanks for playing, and for the detailed feedback. I really appreciate that. The control scheme you suggest is interesting, and I completely agree with you re: the 3rd level. And yes, sadly in the real world even grass can hurt a balloon. haha.
cool game!
First level was hard to get, but overall really nice!
Thank you for playing! Yeah, figuring out how to balance levels and create a sense of progression in difficulty is a real art, it turns out. haha.
Yeah, balancing is hard, i noticed that in my game :-D
I really like it, it is nice and simple and fun. I was confused when it looped, but I feel that the levels where very well designed. It would be nice especially for the second level if you could press a button to fall faster that could be nice. But yeah, it looks really nice and was quite intuitive. Nice Job!
Heheh, yes I looped it because I don't know how to do credits screens or anything like that yet, I'm very new to Unity. I fully take your point about the falling speed, that needs some adjustment. Thank you for playing!
Exellent game! very well thought
Thank you, and thanks for checking it out! I just rated yours.
I played until it looped. I like the balloon, nice job!
Thanks! I just checked out yours, really clever use of mechanics!
I love everything about this, except that I'm bad at it. Probably would help if there are several check points.
Thank you so much! That's a really solid idea, and I will keep it in mind if I ever continue developing this game.
Nicely done, will play again until I finish it.
Thank you! Just checked out yours!