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Phantom Phrenzy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #12 | 4.178 | 4.178 |
Overall | #38 | 4.022 | 4.022 |
Fun | #48 | 3.933 | 3.933 |
Music | #64 | 3.756 | 3.756 |
Aesthetics | #64 | 4.267 | 4.267 |
Sound | #90 | 3.533 | 3.533 |
Story | #343 | 2.622 | 2.622 |
Theme | #686 | 2.422 | 2.422 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
https://docs.google.com/document/d/1giif2FkT7h3NbvIT0vrVb0a4rZfMb_U6_DXqy3i8A-Y/edit?usp=sharing
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Comments
I thought the game looked cool! I liked the mechanics of the ghost being able to phase through some objects but not everything. I thought that brought an interesting twist and falling through the wooden panels made a lot of sense with the context of the rest of the game.
I did think that the game as a bit too easy and slow. I know puzzles games are difficult to balance just because you can't really playtest them yourself so I appreciate maybe leaning on the side of easier but for me it didn't bring a lot of challenge. But I still thought the submission was cool. Wish it was a tad bit faster though.
This is great in every aspect, Great Job!
i loved the aesthethic of the game, really nice menu and puzzles. the only thing i may change is that instead of R and E i will use left click, space bar, enter, or another key. i really like it, good game!
A beautiful looking fun puzzle game - well done!
Great job on finishing your game. I enjoyed playing it. I liked the look of the environments and characters, but a bit of animation would have been nice. The movements was a bit off, but workable. The puzzles were very well done and enjoyable. I also liked how you themed your game page. It was very well done.
This is the first puzzle game I've seen and it was so enjoyable!
I like that the controls are simple but you created complex mechanics.
All the puzzles hit a nice balance between being challenging and fun. I never felt completely lost on a puzzle.
The 3D art is great. I love every music track on each level. Nice UI. Also, you achieve a great spooky atmosphere with the lightning and the level props.
In general, it feels like a polished product.
Some points for further improvement:
- The movement is kinda laggy and not responsive and that makes it difficult to control the character. And maybe it is my impatient ass, but sometimes I wanted to finish the level quickly and I felt limited by the character's speed.
- The camera moves slowly. I feel it should put the player in the center all the time.
I couldn't finish the game because the player (not the ghost) fell through a pit of spikes and wooden tabs and the game didn't reset, so you might wanna check that.
Overall an amazing experience!
I like how I fall through the world if I move outside of the wall. Interesting and scary lol. Good job!
Interesting twist making a puzzle game for a last stand theme i like it :D
Note to self: Once I become a ghost I'll make sure to check before fully passing through walls or I may fall down the abyss!
Very very polished effort all round. From the itch page, to the asthetics, gameplay, thoughtfully designed levels and pacing. Imeediately one of my top contenders this jam!
If i had to nitpick, I would say the link to defending the castle is not immediately clear to me.
Solid puzzle game! Well done!!
The art is nice, the riddles at first very cool, but they get too easy when you figured out the first ones.
Overall a great job. Nice Jam!
Really one of the best concept I've seen so far in the jam. I will definitely spend more time on that game, once the jam is over!
Such a cool puzzle game! I'm not a big fan of them, but your game managed to stand out with this unique possessing mechanic. Good job!
Nice puzzel game. Looks really good.
Tip: make a bigger difference between ghost and characters. For me it looks very similar.
Very fun! Very polished. It took a second for me to understand, but once I did. Wow. Great job. Thanks for submitting!
One of the best ones so far, but ghost dying due to spikes is very annoying and unrealistic (source: I'm a ghost)
Also, no idea how it relates to "Last Stand" theme
Thanks for the great feedback the ghost passes through the wood and the spikes as he does with bookshelves into oblivion . The last stand theme was you making your last stand by literally turning into a ghost as you would know being one :)
The aesthetics and the game overall was extremely polished, congratulations on making this in just a week!! Found the puzzles to be very interesting :)
Very nice visual style! I really enjoyed the body swap mechanic!
This is great. Love the detail and ambience you have managed to create. Congrats on making something really fun and smooth in such a short time.
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