Considering how fast it was made I think the mechanic worked well and you did a really nice job on the game!
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Cutting Melons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #124 | 3.609 | 3.609 |
Fun | #205 | 3.522 | 3.522 |
Aesthetics | #289 | 3.565 | 3.565 |
Sound | #312 | 3.043 | 3.043 |
Mechanics | #361 | 3.000 | 3.000 |
Overall | #386 | 3.174 | 3.174 |
Story | #486 | 2.261 | 2.261 |
Theme | #601 | 2.696 | 2.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Quinquefivefont, sound effects were made with jsfxr
Comments
Very fun little game! I like the concept of the watermelon getting smaller the more you get hit to help you out!
Nice game! Kinda annoying that I have to reload the page in order to try again, but overall, the game is fun. The music is really good, and the game runs really well. I can see myself getting addicted 😄.
Yeahh I passed 100 seconds! Nice job for being done in two days :)
Eventually made it to over 80 seconds! Very addictive trying to improve on my score.
The bowling balls blended into the background a bit when overlapping with the darker columns, but other than that it was all good.
It is very addictive, music and sounds are great. It is so hard. I played for a lot of tries and my highest score was 63 seconds. Anyways great work on such a nice submission. It was hard but 'fun' !!!
96 secondsss yes!!! It was fun! I liked that every hit made you smaller so you can survive more the less health u have. My only issues were that the colliders sometimes felt weird, and some objects fell down way too fast. I loved the music and art as well!
Ohh and is that a PinoPrime reference?
Hah! I was able to survive about 60 seconds on my best run, curse you tiny knives and tiny bowling balls! And big bowling balls too. One time I just had a curtain of TNT fall on me lol Great job for a 2 day game! The music and art really add a lot of character, I loved it!
Great job on the game! Shrinking then player when they get hit was a pretty cool idea, and made the game a lot of fun.
Great job on the game! Shrinking then player when they get hit was a pretty cool idea, and made the game a lot of fun.
Loved the game, could play this for hours just trying to avoid the evil cutting things heheheeh good job!!
The first pygame entry I've come across. Well done getting this done in just two days, especially when you have created the assets yourself
Super addictive and fun game! Very much appreciated the humour and consistent pixel art too! :)
Darn it, so close!
I like that getting damaged decreases your size such that while you become one step closer to death, it's also easier to avoid the falling obstacles. I also appreciate that the background looks good and helps to split the game into 'lanes' so you have a clearer picture of where you are in relation to the things you need to avoid.
Some of the projectiles felt too fast to avoid, but I know at least part of that was me being terrible. :D
A great job for such a short time frame!
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