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A jam submission

Doomslinger DungeonView game page

A first-person dungeon-crawling rougue-lite shooter for the Game Boy.
Submitted by playinstinct — 2 minutes, 32 seconds before the deadline
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Doomslinger Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#84.3964.396
Soundtrack/SFX#84.3334.333
Gameboy Soul#114.5634.563
Gameplay#194.1044.104
Interpretation of the Secondary Theme#204.5214.521
Graphics#334.4584.458

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
As the "Doomslinger", the player descends into a spooky dungeon to fight all kind of creepy monsters like zombies, ghosts and demons.

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Comments

Viewing comments 10 to 1 of 37 · Previous page · First page
(+1)

Wow, this game is amazing, I swear!

Developer

Thank you 🥹

Submitted(+1)

This is winner material. Really good and polished game! Really hard too, the second boss whoops my butt pretty thoroughly.

On the second stage some enemies aren't loading though. I get a "warning" but no enemy spawns. Also special rooms could be more exciting - getting 5g chest or a shrine/well when you need neither is disappointing.

Honestly, this could be a really fun roguelike once it's all fleshed out. Graphics, SFX and everything is awesome!

Developer(+1)

Wow, thank you so much 🥰

Unfortunately I did not have any time left to test the game before the submission. While taking screenshots for the itch page, I also came across the bug that enemies are not loading on the later floors. It's already fixed. But obviously I cannot update the game until the voting period is over. I'm quite lucky it's not a game-breaking bug 😅

It's a great idea to have shrines and wells only appear when they can actually be used. Also, the amount of gold from chests should definitely scale with the floor. I'm taking notes. Thanks a lot for the feedback 🙏

Submitted

I love it, the way you implemented the FPS mechanic on a GameBoy its genious! Very cool

Developer

You're too kind. Thanks a lot 😊

Submitted

Wondering sound and art! I struggled getting past the first floor because the first enemies move around a bit too much.  Might be nice to start with something that moves, then stops, so the player can get used to the controls and see more of the game before losing.  Overall, awesome game!

Developer

Thanks a lot 🙏

Yeah, it's quite tricky to get the difficulty right. Some of my play testers found the game too hard, some found it too easy. As it's a rougue-lite, dying is part of the game, as all stat gains carry over to the next run. But it should not get too frustrating. 

If I ever build this into a full release with more floors and other content, I'm definitely going to make the first floor considerably easier to help players get used to the game.

Submitted

Amazing music! I actually featured your game in my livestream review:

Developer (2 edits) (+1)

Thanks a lot for checking out my game. And thank you so much for praising my music so highly. This means a lot, especially coming from a composer 🧡

Also, thanks a lot again for offering to compose music for my game. But at that point I already had some of the melodies in my mind 😅

Btw: If you prefer playing with controller, you can download the ROM and play it in the emulator of your choice with controller 😊

Submitted

No way! I just realised you are the dev whose progress post I repsonded to on discord last week! That was a nice co-incidence - i totally picked all 20 games to play at random :)

Submitted

A great entry with fun gameplay! I love this one! Well done!

Developer(+1)

Thank you so much for your help with testing the game 🧡

Submitted

Super fun entry and fantastic presentation!

Developer

Thanks a lot 😊

Submitted

Really enjoying this game - the graphics are great, the soundtrack is fantastic, and the semi-3D style gives it a unique charm. It's also very polished!

Submitted

Beautiful drawing! I want to meet more enemies and for them to have less life, then the gameplay will become more dynamic. I will be glad if you rate my project!

Developer(+1)

Thanks for your feedback 😊
Once you get stronger guns or distibute skill points into damage output, you can kill the enemies much faster. There are some additional monsters on later floors that do not properly load in due to a bug. I already fixed that (but can't update the game until the voting ends). But I absolutely agree: More different types of enemies are definitely needed.

(1 edit)

I really liked this game, I couldn't really finish it bc I'm a bit short on time, but I really did try to ;w;  
And the soundtrack is stellar, specially the intro theme! 

Developer (1 edit) (+1)

Thank you so much 🙏🙏🙏

The game has an auto save feature. So you might be able to continue where you left, especially if you play the ROM on emulator :)

Viewing comments 10 to 1 of 37 · Previous page · First page