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How does your game meet GBJam's theme?
You're a phantom on a mission to scare away travelers and prevent them from visiting your castle.
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What a great entry! My only critique is that the game might treat you to no items / unlucky encounters and that's all luck based. You should lean more to the players skill. My suggestion: give the player an item from the start (e.g. minor healing item), make an easier way for the player to know what the enemy is resistant to, make shops static and not random e.t.c. But really the game is impressive, graphics are great, music on point and the narrative brief and with substance. Excellent work!
This is really great, the art and music/sfx really shine, and it’s all polished, very professional presentation!
I feel the gameplay would really benefit from some more variety, the battles are a little one note. Branching paths on the overworld and some character growth would go a long way!
I really love this, it’s inspiring, well done :)
Thanks for the kind words! I appreciate your feedback and it's something I can definitely look into for future updates.
Great artwork and fun gameplay.
Appreciate it!
The art is awesome, even though I am a bit confused about the Item option since I did not find any items
Thank you! Items can be found in shops or through treasure chests in the game. Levels also randomly generate, so it's possible you might not get an item your first playthrough.
Nice RPG with a very beautiful graphic style that really reminds me of old Gameboy games. Great job!
That's a great compliment, thank you!
I loved the campaign in this game! All the polish in the art for the overworld, battles, and combat animations really shines through. What a fun little RPG.
Thanks, glad you enjoyed it!