Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Breathe In, Breathe OutView game page

When life gets unstable, just breathe.
Submitted by JJGamez64, Rafunzel, Sulfur-Cretin (@YellowFetus), Troisnyx (@Troisnyx) — 1 hour, 7 minutes before the deadline
Add to collection

Play game

Breathe In, Breathe Out's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#43.7093.709
Originality & Innovation#63.9273.927
Overall#93.6513.651
Theme#243.5273.527
Graphics#253.8553.855
Fun & Game Design#493.2363.236

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 29 to 10 of 49 · Next page · Previous page · First page · Last page
Submitted(+2)

Nice work, I enjoyed playing your game and the artwork.

Submitted(+2)

Really nice take on the theme.
I liked the art style and the approach on the theme quite a bit and hoo boy the sound design and music <3
Troisnyx you are a wizard <3
PS: She did some music on our game as well ;)

Developer(+2)

I know she did, she is a machine!

Submitted(+2)

Whoa! This game is just great! I like almost everything about it. Only the jump button is a little unusual for me)

Submitted(+1)

The idea is really good but so is every other aspect of the game

Submitted

Nice visuals loved them ! also check out my game !  😉

Submitted(+1)

The concept about dealing with the enemies just by the pacifst act of breathing in and out is outstanding.

Submitted

My first impressions on this game were shockingly good. Everything was definitely a 5/5 up until I actually got into a level.

Unfortunately, the platformer character lacks many fundamental features in their movement, specifically coyote time. This resulted in rather frustrating platforming gameplay, that often felt like the cause of death's were the game's fault, and not mine.

The use of free assets mixed in with beautifully drawn hand-made one's was definitely a mistake, and ends up making the game feel very unpolished and thrown together.

On the third level, I also encountered a bug where none of the enemies noticed me and wasn't able to kill them. (No matter how close I got to them.)

I really do like your game, and I implore you to keep working on it after the jam. Great job on this one!

Developer(+1)

Unfortunately due to working a full-time job I didn't have time to fully test and adjust the platforming. I also wanted to add Coyote time but didn't have time to do that and have time to test it. 

Also, oof, there actually isn't a single free art asset in this game. It's all the same artist who made everything, including the background and tileset. 

Developer

Coming back to this now that I have time to type. Woke up before getting ready for work when I saw this review and the comment about switching to free art really ticked me off, so I replied right away.

Every one of us had a lot going on during the development of this game that didn't allow us to take full advantage of the nine days we were given for this Jam. Including the artist. So "The use of free assets mixed in with beautifully drawn hand-made one's was definitely a mistake" comes off really bad when you realize that it's the same artist, who ran out of time just like I did with making the platforming and levels of the game.
That 5/5 you felt in the intro parts of the game was what we are able to do when we are given the ability to polish to our satisfaction, and when you consider that, the rest of the game's output might begin to make sense to you and you can consider the tragedy of not having enough time to shine our brightest.

Also, the third level is not bugged. I set up some doubts to be like a stationary to be a hazard in future levels, it would have been more obvious if I had time to make more levels, so I can understand why it seems like a bug. As far why the can't die, I couldn't tell you. Never encountered that bug once. If something breaks you can press R to restart the levels, that's on me for not writing that anywhere.

But yeah, to be honest with you, I hate the third level lol. So much that it was actually the second level I made, and thought to my self "No way will the be the 2nd level of my game, instant flow killer", so I moved it to the 3rd spot. But alas I kept it in. 

Submitted(+1)

Sorry if I came off as a little passive-aggressive, I like your game, I really do! I probably shouldn't have jumped to such drastic conclusions and state that some assets were not created by the team. I should have definitely phrased my sentence differently and I apologise for upsetting you. I simply find some of the art assets clash in terms of style and colour schemes, and there's an extension called "advanced platformer movement" that allows you to add coyote time in mere seconds. Again, I humbly apologise for any inconvenience caused.

Submitted(+1)

This is so good. Thank you.

Submitted(+2)

WOW! The sound, the art (especially the intro movie) and the visual design and everything is so great! Clearly the whole team worked very hard. Reminds me of Celeste and musically Kingdom Hearts in the best ways. Amazing entry, great job!

DeveloperSubmitted

Musician here — thank you so much! 🙏🏽 Kingdom Hearts was one of my earlier influences, and I still enjoy playing the earlier games in that series.

Submitted(+3)

This is the first submission I am giving a all 5-star rating to even my game  cannot get it . Nice game

Submitted(+3)

love it

Submitted(+3)

That's a unique game mechanic !

Enjoyed the game and beaten the boss B)

Great job !

Submitted(+2)

Well Done! Great Concept, Great Soundtrack, Great Animation!

DeveloperSubmitted

Musician here — thank you so much! 🙏🏽

Submitted(+1)

you did a great job @Troisnyx, the music really did carry the whole tone of the game. the animation too is superb.

Submitted(+2)

Well made game.

Submitted(+1)

Very cool

Submitted(+2)

What a unique concept.  I enjoyed it thank you

Submitted(+3)

From some who struggles with an Anxiety disorder this is a nice game to play. Music is so chill I feel relaxed just stopping and listening. Point for originality the whole game is base around breathing in an out to get to the next level. One thing I would change is making the breath button something else instead of spacebar. I found myself falling a lot cause my gamer brain always has space as jump and not up. I like how you only get one chance to use the platform so it make you overthink before jumping. then you just remember to breath. I love the intro video very relatable. Couple of things need to be changed but not much. This will be a cool game if it keeps getting worked on and refined. ;)

Developer (1 edit)

It sounds funny to say you feel chill and relaxed about a game themed around a panic attack lol, but that's actually intentional. When we decided this was gonna be about mental health, the biggest thing for me was for the game to NOT be a bummer. I wanted the player to have fun rather than feel sad.
I knew Troisnyx was perfect for this. I asked her for an emotional track laced with optimism for the intro, and she delivered. I asked for an upbeat and energetic track for gameplay, she delivered. I am very grateful to her.

Submitted

No you miss understand the music is chill not the game. I was panicking for sure playing this. You did the job. I need to say my words better English is not my first language

Submitted(+3)

Wow this was great! The art and sound design did a great job creating a feel to the game and the gameplay worked well for the plot! I enjoyed the exhaling, especially how it encourages you to take a deep breath in real life and calm down when a barrage of the doubts come at you. Only complaint is the difficulty was a little hard in some places and the wall jumping mechanic took me a bit to get used to. Other than that, great game, you all did great!

Submitted(+3)

Well done, excellent intro and I really like how health is represented as the darkness collapsing onto you. Great use of the theme as well

Developer(+1)

Ty! I love me some videogame-ass videogames but if I can help it I avoid traditional UI in my projects :D

Submitted(+3)

this is absolutely brilliant. how is all i want to ask. 

Viewing comments 29 to 10 of 49 · Next page · Previous page · First page · Last page