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Results Page 4

211 entries were submitted between 2025-01-01 00:00:00 and 2025-01-14 00:00:00. 4,032 ratings were given to 210 entries (99.5%) between 2025-01-14 00:00:00 and 2025-01-21 00:00:00. The average number of ratings per game was 19.1 and the median was 17.

Unyielding

by Keltfire

Ranked 61st in Did the secondary mechanic complement the core mechanic well? with 22 ratings (Score: 3.364)

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CriteriaRankScore*Raw Score
Was there a sense of progression?#413.4093.409
Overall#523.4823.482
Would you like to see this game idea developed further?#543.5913.591
Did the secondary mechanic complement the core mechanic well?#613.3643.364
How well implemented was the core mechanic?#693.5003.500
Did the game align well with the task?#863.5453.545

Pigeon Panic

by SLIMEgetem

Ranked 62nd in Did the secondary mechanic complement the core mechanic well? with 34 ratings (Score: 3.353)

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CriteriaRankScore*Raw Score
Was there a sense of progression?#483.3243.324
Overall#553.4653.465
Did the game align well with the task?#563.7653.765
Did the secondary mechanic complement the core mechanic well?#623.3533.353
How well implemented was the core mechanic?#633.5293.529
Would you like to see this game idea developed further?#763.3533.353

Billy world!

by Proudani

Ranked 63rd in Did the secondary mechanic complement the core mechanic well? with 37 ratings (Score: 3.351)

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CriteriaRankScore*Raw Score
Was there a sense of progression?#253.7573.757
Did the game align well with the task?#383.9193.919
Overall#473.5573.557
Did the secondary mechanic complement the core mechanic well?#633.3513.351
How well implemented was the core mechanic?#663.5143.514
Would you like to see this game idea developed further?#873.2433.243

Magnet

by NoviceDevGames

Ranked 64th in Did the secondary mechanic complement the core mechanic well? with 26 ratings (Score: 3.346)

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CriteriaRankScore*Raw Score
Did the game align well with the task?#363.9233.923
Did the secondary mechanic complement the core mechanic well?#643.3463.346
Would you like to see this game idea developed further?#783.3463.346
Overall#793.2693.269
Was there a sense of progression?#822.9232.923
How well implemented was the core mechanic?#1362.8082.808

Jump! & Croak!

by smartmagpie

Ranked 65th in Did the secondary mechanic complement the core mechanic well? with 41 ratings (Score: 3.341)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#423.7323.732
Did the game align well with the task?#603.7073.707
Did the secondary mechanic complement the core mechanic well?#653.3413.341
Would you like to see this game idea developed further?#713.3903.390
Overall#733.3463.346
Was there a sense of progression?#1222.5612.561

PEMDAS

by MessMess

Ranked 66th in Did the secondary mechanic complement the core mechanic well? with 33 ratings (Score: 3.333)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#303.9093.909
Overall#463.5703.570
Was there a sense of progression?#513.3033.303
Would you like to see this game idea developed further?#523.6063.606
Did the game align well with the task?#643.6973.697
Did the secondary mechanic complement the core mechanic well?#663.3333.333

Abyss Delver

by Aries_Drakon

Ranked 67th in Did the secondary mechanic complement the core mechanic well? with 15 ratings (Score: 3.319)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#473.6953.933
Did the secondary mechanic complement the core mechanic well?#673.3193.533
Was there a sense of progression?#683.1313.333
Overall#743.3443.560
Did the game align well with the task?#833.5693.800
Would you like to see this game idea developed further?#1113.0063.200
No image :(

Paint Rush (2)

by MrDoctorb

Ranked 67th in Did the secondary mechanic complement the core mechanic well? with 15 ratings (Score: 3.319)

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CriteriaRankScore*Raw Score
Would you like to see this game idea developed further?#573.5693.800
Did the secondary mechanic complement the core mechanic well?#673.3193.533
Overall#693.3693.587
Was there a sense of progression?#713.0683.267
Did the game align well with the task?#743.6323.867
How well implemented was the core mechanic?#963.2563.467

ShapeSweeper

by PatrikHomola

Ranked 69th in Did the secondary mechanic complement the core mechanic well? with 17 ratings (Score: 3.294)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#633.5293.529
Did the secondary mechanic complement the core mechanic well?#693.2943.294
Would you like to see this game idea developed further?#823.2943.294
Overall#853.2473.247
Did the game align well with the task?#963.4713.471
Was there a sense of progression?#1132.6472.647

Gamba Garden

by Creative Liberties

Ranked 70th in Did the secondary mechanic complement the core mechanic well? with 12 ratings (Score: 3.291)

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CriteriaRankScore*Raw Score
Did the secondary mechanic complement the core mechanic well?#703.2913.917
Would you like to see this game idea developed further?#903.2213.833
Did the game align well with the task?#913.5014.167
Overall#973.1093.700
Was there a sense of progression?#1082.6613.167
How well implemented was the core mechanic?#1292.8713.417

Mean Mia: Fury Rail

by Frib

Ranked 71st in Did the secondary mechanic complement the core mechanic well? with 18 ratings (Score: 3.278)

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CriteriaRankScore*Raw Score
Would you like to see this game idea developed further?#333.7783.778
Was there a sense of progression?#473.3333.333
Overall#493.5003.500
How well implemented was the core mechanic?#613.5563.556
Did the secondary mechanic complement the core mechanic well?#713.2783.278
Did the game align well with the task?#853.5563.556

Life of The Party

by Lozt22catz

Ranked 72nd in Did the secondary mechanic complement the core mechanic well? with 26 ratings (Score: 3.269)

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CriteriaRankScore*Raw Score
Did the game align well with the task?#663.6923.692
Would you like to see this game idea developed further?#673.4233.423
Did the secondary mechanic complement the core mechanic well?#723.2693.269
How well implemented was the core mechanic?#723.4623.462
Overall#763.3003.300
Was there a sense of progression?#1122.6542.654

Unfinished Project

by daistic

Ranked 73rd in Did the secondary mechanic complement the core mechanic well? with 19 ratings (Score: 3.263)

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CriteriaRankScore*Raw Score
Was there a sense of progression?#493.3163.316
Did the game align well with the task?#523.7893.789
Would you like to see this game idea developed further?#563.5793.579
Overall#613.4323.432
Did the secondary mechanic complement the core mechanic well?#733.2633.263
How well implemented was the core mechanic?#1013.2113.211

Green Thumb

by Hermes3D

Ranked 74th in Did the secondary mechanic complement the core mechanic well? with 28 ratings (Score: 3.250)

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CriteriaRankScore*Raw Score
Did the secondary mechanic complement the core mechanic well?#743.2503.250
Would you like to see this game idea developed further?#803.3213.321
Did the game align well with the task?#933.5003.500
Overall#983.1073.107
How well implemented was the core mechanic?#1212.9642.964
Was there a sense of progression?#1272.5002.500

Stealth [and Robots]

by Sijil

Ranked 74th in Did the secondary mechanic complement the core mechanic well? with 20 ratings (Score: 3.250)

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CriteriaRankScore*Raw Score
Was there a sense of progression?#533.3003.300
Overall#543.4803.480
Did the game align well with the task?#583.7503.750
Would you like to see this game idea developed further?#603.5503.550
How well implemented was the core mechanic?#623.5503.550
Did the secondary mechanic complement the core mechanic well?#743.2503.250

Colour Thief

by DeafC4t

Ranked 76th in Did the secondary mechanic complement the core mechanic well? with 29 ratings (Score: 3.241)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#493.6903.690
Would you like to see this game idea developed further?#633.4833.483
Did the secondary mechanic complement the core mechanic well?#763.2413.241
Overall#783.2833.283
Did the game align well with the task?#883.5173.517
Was there a sense of progression?#1282.4832.483

Dead Weight

by Zach Hoskins

Ranked 77th in Did the secondary mechanic complement the core mechanic well? with 21 ratings (Score: 3.238)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#393.7623.762
Overall#773.2863.286
Did the secondary mechanic complement the core mechanic well?#773.2383.238
Would you like to see this game idea developed further?#883.2383.238
Was there a sense of progression?#962.7622.762
Did the game align well with the task?#983.4293.429

Shoot n' Scoot

by MagicalMCBoss

Ranked 78th in Did the secondary mechanic complement the core mechanic well? with 17 ratings (Score: 3.235)

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CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#283.9413.941
Did the game align well with the task?#343.9413.941
Would you like to see this game idea developed further?#343.7653.765
Overall#433.6243.624
Was there a sense of progression?#583.2353.235
Did the secondary mechanic complement the core mechanic well?#783.2353.235

Endless Charge

by afuwwan

Ranked 79th in Did the secondary mechanic complement the core mechanic well? with 47 ratings (Score: 3.234)

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CriteriaRankScore*Raw Score
Would you like to see this game idea developed further?#663.4263.426
Did the game align well with the task?#683.6603.660
Overall#753.3323.332
Was there a sense of progression?#782.9792.979
Did the secondary mechanic complement the core mechanic well?#793.2343.234
How well implemented was the core mechanic?#843.3623.362

Light and Shadow

by 0xyBoxy

Ranked 80th in Did the secondary mechanic complement the core mechanic well? with 20 ratings (Score: 3.200)

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CriteriaRankScore*Raw Score
Did the secondary mechanic complement the core mechanic well?#803.2003.200
Did the game align well with the task?#1043.3503.350
Overall#1122.9802.980
Was there a sense of progression?#1182.6002.600
Would you like to see this game idea developed further?#1192.9002.900
How well implemented was the core mechanic?#1322.8502.850