Wow the art style is stunning, great design and the mechanic is really original. It took some time until I understood that its repeating my last actions in the beat next time. Hard to get used to it, I think maybe 3 actions in a row would be easier to handle. But thats the theme maybe haha. I love it anyway! Congrats to your submission.
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BEAT TRIP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #47 | 4.470 | 4.470 |
Originality | #126 | 4.180 | 4.180 |
Overall | #201 | 3.890 | 3.890 |
Fun | #1030 | 3.220 | 3.220 |
Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Beat Trip, ever action you do is recorded to your beat bar, and when the groove comes back around, you loose control, as every action is repeated again, synced with the beat.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Cool concept, but the execution makes it a little frustrating to play. maybe i would get better at it if i played it more, but some sort of erasing feature would be helpful. The presentation is gorgeous though, great job!
Thank you for you're feedback! We wanted to character to feel 'out of control' but masterable but we might have skewed it a bit too much to the uncontrollable side ^^ Erase function has been mentioned before and I think this is one of the features we would definitely look into getting in there! Possibly as a resource, so you couldn't just input exactly what you needed :)
Wah the artstyle and visuals look awesome!!! Super neat presentation!!
Loves the game! The art was great and the mechanic took some getting used to, but was really fun. Nice job!
Props to the artist. The visuals were awesome. Especially the main menu art.
Maybe adding a mechanic where I could erase what I had on the tape or maybe reset the tape altogether would be awesome. Also some instructions or keybinding info would go a long way. :)
Great work on the whole.
Btw, check out my game and tell me your views yeah? :)
ooh that is a neat idea!
I think had this been developed more i would without a doubt look into adding some kind of reset. It was quite down the list for us doing the jam, simply because the theme was out-of-control.
I am still reviewing my forced review queue, but once i am completed with that i will totally check out you game! :)
I would love to hear a clap or snare on the off beat. You always want to be doing an action on the offbeat, and if you don't you literally move out of control. Without a sound on the off beat it's difficult to time and get in the flow. It's a great design that for the theme and would like to see more of it.
Balling bass line, beautiful art. I'm not a fan of the gameplay but that's because I don't have rhythm. I'd love to see a fuller version of this or another game from the same team
Haha, it's quite though even if you do have rhythm, so don't sweat it! 3/4 members of the team did an entry last year: https://sassynero.itch.io/parasite if you're interested :) Thank you for taking the time to play and comment <3
Nice work and good take on the theme. Really like the artwork and the concept!
I love the concept! I worked on something very similar.I'm a bit stuck early on though, is there control to pick up the key? I can't seem to grab it.
EDIT: Oops, the controls are nicely placed in the environment, my bad.
I love the art, btw! The mechanics force you to slow down and think about programming useful sequences. I'd love to see this with some additional work put into level design. Probably more to explore here!
Thank you so much!
Yeah the turtorial hints while pretty are not the most clear, That is on us :)
Glad you liked it! Looking back we would definitely have spend more time fine-tuning level design, our first prototype had a procedural level build of chunks and it was quite late we realized a more fine-tuned approach would be better for this type of game xD
Amazingly good, I feel like this could be a published short game.
Great concept, loving the visuals, the main mechanic is just great, the difficulty is really high i think. But this suits excellently the jam, nice!
This is a monster of game concept, beautifully executed. Amazing jam work.
It's really slick and I love how the game slips out of control trying to manage your inputs later on.
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