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A jam submission

Broken Tank SimulatorView game page

When to move? When to shoot? the decision is OUT OF your CONTROL
Submitted by Oinkymoo — 36 minutes, 37 seconds before the deadline
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Broken Tank Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#9763.2583.258
Overall#17663.0263.026
Originality#17713.2053.205
Presentation#32502.5172.517

Ranked from 151 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
it's out of the player's control when they move and when they shoot

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 33 to 14 of 53 · Next page · Previous page · First page · Last page
Submitted

Core gameplay loop was fun and addicting. It had a very nice rhythm to it. I think it would be improved by having a timer letting you know when it was going to switch from moving to shooting. If this was synced up to to music it could make for a great rhythm game!

Developer

we wanted to sync every 2 or 4 bars in the music to a swap but then ItsInTheSystem forgot i think

Submitted

Gameplay was really fun, wish there was an objective, but it was very addicting!

Developer

we wanted to add score but ran out of time

Submitted

Great game! Great use of the gamejam theme. 

Developer

thanks

Submitted

Lovely concept and execution! Both the running away and blasting away were just the right amount of frantic. I agree with another commenter that a scoring system would have been great, as your game is very addictive haha

Developer

thanks! we wanted to add it but ran out of time.

Submitted

The game fits the prompt really well!

Developer

thanks!

Submitted

Very interesting! There was a nice tension in not knowing whether I would be shooting or moving. It could benefit from scoring you based on how long you last, or on how many buzzsaws you destroy. It's fun on its own, but I think the added feedback would make it even better. 

Developer

thanks! We wanted to add it but ran out of time

Submitted

Something about the speed and absurdity of a tank running away from and randomly shooting at buzzsaws was hilarious. Fits the theme perfectly.

Developer

thanks!

Submitted (1 edit)

Pretty solid concept, although I missed some HUD visuals to get feedback from the environment =)

Submitted

Simple but fun way to use only mouse pointer to do both movement and shoot.

would be good to know how well i play each round ( Time survive or Kill count?)

Developer

thanks! We wanted to add score but ran out of time

Submitted

Interesting use of the brief! well done :]. I like how it forces you to be positioned strategically in a type of game where you usually wouldn't think about that sort of thing. 

Developer(+1)

thanks!

Submitted

Nice idea of control. Good Job :)

Developer

thanks!

Submitted

The art, music and pacing are great! I really love the controls. Maybe you could expand upon this game in a post-jam version.

Developer

we hopefully will do so over the weekend!

Submitted

I would love to see this idea implemented into pacman :D


Really fun!

Developer

interesting idea! Thanks!

Submitted

A little idea done well. Letting the user know when the controls would change would give them more options, maybe like a couple of seconds before?

Developer

it changes every 3 seconds, so i don’t think that would work

Submitted

The idea comes across well and is fun to play. For future depth I think that more abilities and enemies like bosses and stuff could give the switching mechanic more depth. Best of luck if you decide to work on the game more.

Developer

Thanks! We wanted to add more but we didn’t have time. We do want to add more at some point.

Submitted

Base idea is cool, simple and works instantly. It would need some sort of progression in difficulty or variety in order to be less repetitive so quickly.

Developer

we wanted to increase the difficulty over time but couldn’t find a way to do so without quickly overwhelming the player

Submitted

Haha funny game!

Developer

thanks!

Submitted

Wow despite its simplicity, this game is really fun to play! It's sooo satisfying to kill the little buzzsaw guys. I wish there was a high score system so I had an excuse to keep playing!!

Developer

we wanted to add that but ran out of time. The sprites are there in the files and it will probably in the first update we do, if it happens

Submitted

the idea is great,presentation not so much,it really misses a ui,score and etc


but overall very fun game to play just wish it was more polished as Skirlez said

Developer

we wanted to add more, especially score,  but ran out of time

Submitted

The game is very fun. If it was polished more and added more content, I would buy it!

Developer(+1)

We wanted to add a lot more,eapecially in the polish department, but ran out of time

Viewing comments 33 to 14 of 53 · Next page · Previous page · First page · Last page