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MetroVision's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #144 | 4.145 | 4.145 |
Overall | #222 | 3.873 | 3.873 |
Presentation | #282 | 4.109 | 4.109 |
Fun | #412 | 3.636 | 3.636 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are out of arrow key controls. You can only use the arrow keys when you see them.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Love the idea of only being able to use controls that your character can see! Bonus points for the Yamanote line. Executed very well and looks/sounds great.
Good job!
Great take on the theme. The movement mechanic is ingenious. I also like the twists you introduced like the mirror. Level design was also good. Especially how you introduce new mechanics.
The level of polish is also godly. The minimalist color theme is relaxing. And so is the jazz.
The only thing I did not like is the forced level selection menu upo completion of a level. It breaks the flow. Getting to the next level after completing the current one should either be automatic or a one button affair that doesn't involve the mouse.
My own game also limits player movement, though not in such an elegant way.
This is a perfect 20 for me. Great job and looking forward to how you expand on this.
Sooo you had a lot of reoccurring levels. But idea visuals and music are great:0 Thanks for this little piece of fun
Very nice game, the light is the ways to gain control again. I hope there will be more levels since I think this game has a very good potential. I loved the music as well and the sounds are quite nice. Congratulation for your idea to use light and shadow to create zones out of control.
The visuals, the pacing, the puzzle design, the take on the theme, the visuals once again, the sound design... This game is just great, solid potential for further development. I enjoyed this very very, very much. Having undo button in game like that was very handy! The option to have both undo and full reset would be perfection. Overall great game, left me speechless for a while... You deserve all the praise for this one.
Awesome game! It looks great and I really enjoyed the last few puzzles! The only thing I didn't like was that most of the (tutorial) levels were so linear. It made sure the player didn't mess up, but is that really a good thing? I really liked this one :), well done!
Nice, cool game ! You have a great learning curve and a cool idea :)
I really enjoyed this one. Its a neat concept and fits the theme perfectly. I kinda wish i hadnt seen Mark find all the solutions on the stream, but i gave it a go myself anyway and still enjoyed it. Its even more impressive knowing that all art and music was created during the jam!
Amazing game. Insane amount of polish. You can go ahead and make the puzzles even harder. The background music and the transitions between levels gave me a lot of Persona vibes.
Make a few new levels. Add some polish. Release it. It’s perfect.
Wow, this takes a few levels to get to the point, but this is a really clever main mechanic and well used too ! It's kinda hard to predict the light around corners, but still really cool with much potench' !
For the potential
Love the concept! I hope this gets further developed post-jam. Maybe even with a level editor of some sort?
Anyways, amazing work!
It’s fun, it’s short, it’s cool. I like the presentation.
Great presentation and concept, not quite amazing so far but I can very clearly see the bones for an awesome puzzle game!
This has so more room for complexity, really cool mechanic
Really neat concept! Got a bug where I had the same level repeat until all levels where unlocked lol, played through it all afterwards tho. The music was the best part!
Felt really polished overall as a game too...
wait those names in the credits... Oh haha hello :D
Its very interesting but my brian exploded and now i am dead. Thanks. Follow me on Instagram: unbekannt_w
Very interesting concept! It's kinda hard to scale for more difficult levels since it's hard to track everything in an intuitive way. Enjoyed the medium stages a lot (the last 2 I kinda did with try-and-error). The presentation was gorgeous, so many details, polish and juiciness. Excelent job! Congratulations!
Really like the idea! There's so much flavor and visual presentation, I really love the whole experience. I find it a bit hard to solve the puzzles, though. It's a bit complex to the point that it's hard to actually plan an execution in your head.