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Re-Joined's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1744 | 3.136 | 3.136 |
Fun | #2170 | 2.773 | 2.773 |
Overall | #2564 | 2.780 | 2.780 |
Originality | #3642 | 2.432 | 2.432 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a short, but challenging puzzle game, where the controls of two characters are joined together. The theme is present in the setting too, as their goal is to re-join and escape the island. Made under 8 hours.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun little game! The level design is a bit wonky though. The hardest level was the first. I would recommend starting a bit slower to help ease players into the game. Maybe also add a glow to the sign or something? Or highlight it somehow so players know that's where they need to meet up at.
This game’s art style kind of reminds me of Zelda :D Great job!! If you have some free time, can you give my game a try?
I got stuck early on ha! But a fun concept for sure!
Some points of feedback, should you want them :)
- since the movement works on a grid based system, I found it difficult to know exactly what tile the characters were on - sometimes a character moved or even didnt move when I expected them to, partly I think due to the graphics used not perfectly filling the tile they're on. An easy fix would be to actually represent the tiles on the floor (through like darker grass or something, if you wanted to keep it contextual).
- i wasn't sure where I was actually supposed to go. initially, I thought I had to get to the things that looked like stone stairs at the bottom of the screen - but then I accidently completed the first level successfully by meeting the characters in the middle - which then made me think I had to get the characters together in every level, which I don't think is actually the case.
overall, a fun game, and i'd definitely like to play more - if the levels were a little easier for someone not smart like me! :D
Thanks very much for the detailed feedback!
I agree that using tiles that actually resembled more grids, or even highlighting the grid lines would've been better. I also wanted to add shadows to the characters to better show where they are but my Photoshop skills weren't high enough for the task. :D
As for goals: you are correct both on that you need to reach the stairs and that you need to get the characters together. :) On each level, there is a signpost and some shiny-flower-like things on the front of it that shows the only tile where you can approach the stairs from. The goal is to "Re-Join" the pair at the exit sign, so getting both characters on the same tiles anywhere in the middle will be accepted.
A bit hard, but was fun to play!
I really like the art and sounds, but I can't wrap my head around how to end even the first level haha
Thank you for the feedback! I just published a write-up on the process of creating the game, where I explained the thought process and the solution of the first level. Check it out if you are interested. :)
https://overheadgames.itch.io/re-joined/devlog/263748/how-we-made-re-joined-in-u...
Good game, puzzles got quite challenging later on. I also thought its presentation was very nice.
Challenging game, but its a little to hard at first, great job and epic submittions (:
Fun and challenging. Great music!
the game was cool and challenging, but i think it would have been even better if both charackters moved in the same direction, good job
Thanks for your feedback! If they moved in the same direction, it would be really hard to get them to meet in the middle. :)
This game is wonderful! It's tricky to make challenging puzzles in 48 hours and you certainly pulled it off making every one I solved even more satisfying. Great art and great design makes this an excellent game. Great work, Overhead games.
Thank you for your feedback! This was the first time I tried designing a puzzle game, so I'm really happy to hear you found them enjoyable.
Nice game, the puzzles are quite challenging.
Nice game, the puzzles are quite challenging.
Really cool idea and challenging.
Pretty cool, I've seen the controlling two characters at once a few times, but I like that this has limited moves, makes it a bit more fun!
nifty puzzle! took me a while to figure out moving the inverse directions guy,
Really like this game, just a bit too difficult for me XD I couldn't get past the first level
Happy to hear you liked it! I just published a post on the making of the game, as well as the thought process between each level, and also the solution for the first one - check it out if you are interested: https://overheadgames.itch.io/re-joined/devlog/263748/how-we-made-re-joined-in-u...
loved playing it! :D
I played a similar game on w95, except it didnt have limited moves but had a sense of hazard as a monster moved every time you did.
Interesting puzzles. Could use a bit more polish, especially when it comes to the UI and art. Still a nice game.
Hehe! I love Habby and Dabby!