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A jam submission

Hello, OperatorView game page

You're a telephone switchboard operator for a country on the brink of war. You choose who talks to who.
Submitted by William Ha — 4 minutes, 56 seconds before the deadline
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Hello, Operator's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#54.5904.590
Overall#494.1974.197
Presentation#1694.2824.282
Fun#3573.7183.718

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You join together jacks on a telephone switchboard.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 33 · Previous page · First page
Submitted

Very cool and good looking game !
I don't know how you managed to do all of it in 48 h :O

Developer

Thanks for playing!

Submitted

Lots of potential, I feel with more story this could be a great game a la Papers please

Submitted

Lots of potential, I feel with more story this could be a great game a la Papers please

Developer

Thanks for playing!

Submitted

aw man this looks so similar to what i envisioned in my head for one of the ideas i had during this jam!! i'm on mac tho :( wish i could play!

Developer

So sorry! I don't own a mac so i can't export to mac with gamemaker :(

Submitted

I was a little confused on how to play. 

Developer

Sorry about that, some basic instructions to get you started are on the game's page : Hello, Operator by William Ha (itch.io)
There's a small tutorial/explainer in the game once you connect the flashing jack to the jack labelled "IN"

Submitted

This is really cool! Super unique take on the theme. I can definitely see the papers please inspiration. I just wish it had music. I hope to see this fleshed out! Great job!

Developer

Thanks for playing!

Submitted

This was fun! I can't tell if it's supposed to end with me connecting the rebel (?) guy to the general or not lol

I had too much fun with the jacks. i'm not operator material lol


Developer(+1)

Haha, thanks for playing

re: the spy, you can either complete the call by connecting the jacks, or you can unplug/delete the cord connected to the spy for different dialogue

Submitted

I like this! I agree with others that it could be extended into a full game, though I think if you were to do that, it'd have to be a bit more fast-paced and frantic, like Papers Please (which you mentioned as an inspiration). Also, is it supposed to stop if you connect the [s-SPOILER] to the [g-SPOILER]? For me it just kinda stops, like it let me move the cords around but no new calls came in.

Developer

Thanks for playing and for the feedback! I agree that the game is a bit on the easy side right now. re: the game stopping, I think  it's a bug since the game is supposed to go into endless mode after that event, ran out of time to implement any other events/characters

Submitted

There is some really great polish to this game! The aesthetic was there and fitting for how you took the theme of the jam. The gameplay was simple and easy to understand while also being pretty fun. I also love how you incorporated a small story into this as well, and the response when you hang up the person that asks to speaks to the general was pretty funny. You had a really well done tutorial, and the mood was very well established.

The only thing I would say is that I was a bit unsure what to do when I was assigned a number that was already in a call. The first time I disconnected them, and the penalty was expected. The second time though, I tried waiting until the call was finished but got a penalty (Probably because I was holding the cord when trying to click on it). However this isn't really much of a big deal, probably because I'm not good at understanding things haha.

This is a solid submission, good luck for the rest of the jam!

Developer

Thanks a lot for the detailed feedback! I agree that the game's mechanics aren't very well explained at the start;  the tutorial was a bit of a last minute thing.

Submitted

really well finished! the potential for humor/easter eggs is great haha

Developer

I agree haha. Thanks for playing

Submitted

Very well done! Conveys so much story with so little. I was sitting there anxiously waiting for calls to come in. The game looks very polished, and I think it would do very well as a full length game. I hope you keep working on it! 

Developer

Thanks for playing!

Submitted

Wow!! Super extremely polished and the aesthetic is so cohesive and meshes super well together! Everything is super clean and I always love a game with a decent story/backstory! Enjoyed it lots! :D

Developer

Thanks for playing!

Submitted

Favorite game I've played so far in this jam, my only complaint is that it ends very abruptly. So good!!

Developer

Thanks for playing, glad you liked it. Wish I had more time to add more content!

Submitted

5/5 Really polished. Congratulations!

Developer

Thanks for playing!

Submitted

Nice job! The game has a great atmoshphere! In which language did you maked?

Developer

Made in GameMaker. Thanks for playing!

Submitted

Gosh, this is a incredibly well made game. Please after the jam ends keep developing it, I would love to keep playing it! Amazing.

Developer

Glad you liked it! I was already toying around with this idea in my head before the jam, so I think I'll keep working on the game. Thanks for playing.

Submitted

Really, really like this concept. Really reminds me of papers please. With some more sound effects and more varied events, this really could turn into a full release. Nice job!

Developer

Thanks for playing! Definitely needs a lot more polish and content, wish I had more time for the game jam!

Submitted

Love this game. The presentation is wonderful and I really like the Papers Please-esque decision making. I played for about five minutes though I could've done it for hours. I only wish it was fullscreen and that there were more decisions to make than the general and spy. Is there an end that I skipped out on or is it endless? Either way it's great fun

Developer(+1)

f11 for fullscreen! Ran out of time to implement anything else other than the general and spy. Thanks for the feedback!

Submitted

I didn't know I needed this. Redirecting callers was strangely thrilling. Probably because the atmosphere hits just right in this one!

Developer

Thanks for playing!

Submitted

This looks great from the photos but I get an error when I try to run it 

FATAL ERROR in Vertex Shader compilation

Developer

That sucks, not sure what's causing that for you. Might be a graphics card or DirectX driver issue

Submitted

Yep, DirectX was the issue, I fixed it. Great game, it was oddly satisfying!

Developer

Glad to hear that the game's working; thanks for playing!

Viewing comments 20 to 1 of 33 · Previous page · First page