Welp, taht was stupid... and fun 👌
The concept is pretty fun but the only problem I have with it is the fact that all the balls are automatically going towards the holes. I think having auto aim is NEEDED considering the chaos that is moving the character but I also feel like you can just ride through and spam left click on every ball to win.
Overall really nice, hope this can help you improve the game :)
Play ludonarrative paragon
Golf 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #81 | 4.060 | 4.060 |
Overall | #116 | 4.048 | 4.048 |
Originality | #200 | 4.083 | 4.083 |
Presentation | #391 | 4.000 | 4.000 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Golf needed to be more interesting, so we joined together the golfer and their golf kart; now, you drive the sentient golf kart, and drag the golfer around the golf course.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really great game! Just driving around whacking stuff was really fun and it looked really good too. Had a good variety of enemies as well.
I played until I unfortunately got an error after completing one of the levels, it didn't affect my enjoyment much since it happened late into the game but I should still mention it.
When I saw a golf game, I wasn't expecting combat ^^
it's a fun idea, I especially like the "Hole mimic" enemies
Really fun, really funny, some nice touches like making the balls go toward holes without having to be super precise while dragging a player around on a cart. Just hit them and they just go in. Fun game!
really really nice! ;D
really satisfying gameplay look! :D
also like the humor and the great ambiance with the soundtrack and the idea of being chainnend to a sentient golf car hahaha ;p
the only thing I found not that great is that you are send to far back, and in combination with the stef difficulty curve on hole 4 makes that even worse.
but again: I really enjoyed a lot (so much that I sent it to a friend to try it)
great work! ;)
It was very laggy for me on the browser, but it's probably the best golf game I played so far! Good job
Very satisfying way to utillize simple 2D physics. It's well polished and really fun!
Impressive amount of stuff in this game. The polish suffers a bit because of that but regardless I had a great time playing!
Very satisfying to play, and with a fun unique setting. It's even quite funny at times. My main complaint after a couple of runs is that the enemy golf cars are *such* a difficulty spike, though I wonder if that's deliberate and they're there to gate off unfinished areas of the game? Not sure. Anyway, very enjoyable overall.
Love the aesthetic, and that cart is so well drawn/animated. Ran into a few bugs, but overall I liked what I played :D
thank you! roguelikes are already such a hard genre to develop and bugtest for, let alone a gamejam one :P i found myself working all the way up to the hour trying to get as much as possible functional.. it's unfortunate we couldn't get everything cleaned up, but we still had a lot of fun and overall really enjoy what we made.
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