Awesome game! I like the magnet idea and all the different enemy designs. The star-shaped enemy took a bit to figure out but the visual communication was pretty clear. Nice job!
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Magnet Crusher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #209 | 3.867 | 3.867 |
Overall | #280 | 3.872 | 3.872 |
Presentation | #459 | 3.950 | 3.950 |
Originality | #543 | 3.800 | 3.800 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Magnets are joined to the player puck when they are activated by the player himself. When the magnet is released the magnet expulse the player puck.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is a great game, with a really cool combat feature. I loved playing it!
Really cool little game! I love the graphics! The main mechanic is really great! Good job!
Really cool game and mechanic. All the enemies are so different to esch other that they all provide a differnt situation.
Amazing game. It is well polished, as others have said, the hit boxes of the small enemies are very small. But besides that, Good job. I hope you get into the top 100.
I would be very happy if you would play my game.
The idea is really original and in my opinion also very well done. The game is polished, the visuals and SFX are nice. It was fun to play and simple to pick up. Good job!
Really unique idea that was executed well! It felt satisfying to launch and then arc the ball around to get a bunch at once. I feel some of the hitboxes on enemies were deceptively small and were hard to hit sometimes. Really great overall though!
Well done! Loved the visual style! And the possible "trickshots" make it very satisfying, good job incentivizing those shots.
Nice game! Not easy to have full control of what you're doing, but the gameplay is refreshing.
Really enjoyed this one. Not too hard, not too easy but still fun and simple to understand.
I really like the concept of using the laws of magnets to fight enemies. Like some others have said in the comments below, it might be useful to either add another magnet to get better control or do something else to give the player more control over where they are firing. Overall, great submission!
This is a very unique way to fight enemies! I love that I can feel the impact every time I release my ship and hit something.
I think adding a third magnet would give the player much better control over what they want to do and can do.
Very cool control scheme and fun way to attack and dodge enemies. It gets a bit tedious when there is one enemy left and I have to wait for the marble to orbit the magnet to shoot at it, but by the time it rotates the enemy is at my position so I have to run away or take damage. But other than when I get in a scenario like that, very fun. Nice job!
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