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A jam submission

Boxxy Bros.View game page

The VuVuu Inc. Submission to the 2021 GMTK Game Jam
Submitted by VuVuu Inc. (@IncVuvuu) — 6 hours, 38 minutes before the deadline
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Boxxy Bros.'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4493.9583.958
Overall#13223.2923.292
Fun#19512.8752.875
Originality#22993.0423.042

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We have two Characters that are physically stuck together by wooden chain

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

The gameplay is interesting but it still end up being... not the most exciting. BUT THE ATMOSPHERE!!! This is motivation for me. Very cool.

Submitted

Great music! <3 The attacking one was a bit too hard to control but it's really fun when you smash some slimes =D

Submitted

The glow effect is nice, but combined with this weird pixelated effect, it really lowers visibility. Also avoiding really slow slimes while waiting for your random buddy to kill them is a bit boring.

The concept is cool and the art direction is great, but the game needs some tweaking

Developer

true

Submitted

Nice work!

Submitted

Great work! I really love the art! The light and shadow work is so good! This feels like it could be a fully releasable cellphone game with just a little more time! Wonderful!

Developer

That's good to hear, I was thinking about doing that already when I have time in the future.

Submitted

Great game, excelent art style. I love the cute simple but polish characters and level sprites.

I agree with buttercream dream about the random movement of your chained buddy. It would be awesome to have some sort of indicator of when it is going to launch and where. Its a great concept to iterate upon.

Great job

Submitted

Nice concept, the art and sounds are awesome and the whole game loop is very polished. I think the movement of the second character felt a bit too random. Perhaps a cool thing might be for there to be some kind of arrow that tells you which direction it will fly in and make the slimes move more agressively towards the player, that way the player can strategically lure the slimes into the other characters path, giving them a more active role. Still, great job and great take on the theme.

Developer

Yeah, so the randomness was my fault, me and my friend made the game together and he went to bed at like 3 am the day it was due and I finished a few things before submitting it.  We then later realized the randomness was because we had two of the same script on the character with different values.  So it was causing him to behave very strangely and sometimes flying with double the force, which caused him to launch way further somethings.  So yes it felt random because it was random, not intentionally but by accident, thanks for playing the game though!

Submitted

Nice game! It's awesome that you did it all in 12h, congrats!

Submitted

Really nice game! I love the graphics and the sounds - it wasn't always easy to get the chained character to attack where and when I wanted it to, but then that is the challenge as well and with the quickly overwhelming amount of slimes, it becomes easier to hit enemies. Nice job and good take on the theme, great job!

Submitted

Great game! I really love the visuals of this game and it was very fun to play.

Submitted

My bro was very dark and hard to see but this was a really cool concept. Fun stuff, great work!

Submitted

Nice concept ! It's sometimes a bit difficult to see what is happening because the game is really dark, but the light effects are really good =) ! Overall, I enjoyed your game, good job !

Submitted

Hello VuVuu :D awesome entry and great job!  I gotta play around with post processing stuff, they effects look neat in this :D

Submitted

Love the graphics and sound design!

Submitted

Hey VuUwU. Some feedback:

- Sometimes bro that deals damage would somehow damage bro that takes damage and that felt unfair.

- Sometimes smol slimes would hide behind pillars, making me take damage and that felt cheap.

- Pixels are kinda blury.


Submitted

I love the bright enemies. The bloom I think it is. Brilliant mechanics too! :D nice job! very eery music hahaha

Submitted

Presentation and art is very cool. I love the lighting effects and the main mechanic. the gameplay could be a bit more interesting though. Overall nicely done!

Submitted

Very beautiful, nice mechanic and the sound was so atmospheric <3

Submitted

Astonishing presentation the lighting effects are wonderful. The game itself is a little basic I would maybe like some way of issuing commands to the attacking one and some more enemy types but very good effort. 

Submitted

So beautiful, the lighting and the art are so well thought! It created a very cool athmosphere, as did the music, props on creating everything. The gameplay concept was very cool, you could feel how heavy were the chains. Awesome job!

Viewing comments 25 to 6 of 25 · Next page · Last page