Great job Manisha! Love the art and the level design, especially that each level transitions right to the next. The star buds are adorable :D
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Star Buds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #715 | 3.766 | 3.766 |
Fun | #942 | 3.344 | 3.344 |
Overall | #1022 | 3.432 | 3.432 |
Originality | #1931 | 3.188 | 3.188 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fuse two aliens for a new ability to finish levels
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Although I've seen quite a lot of games tried to interpret the theme as controlling two characters together in the jam so far, the mechanic of this game is quite unique. The level design of this game is brilliant and clever. Also, the artwork of this game is so cute! I really love it! Had a lot of fun playing this game. Nice work!
Fun game! Love the art/music! Ignoring the obvious bugs, my only gripe is the lack of a checkpoint system as I see other comments mentioning. It's far too punishing. Other than those issues, great work with this! :)
Cool game.
1, You can jump on walls.
2, If you die once you restart at the beginning.
3, There should be more features.
Besides these, Cool platformer.
I would be very happy if you would play my game.
I enjoyed the character design a lot! Others have already mentioned the things to maybe try and improve on your next try, mainly just checkpoints :) But you can't do everything in 48 hours, so great job working with the time that you had!
Going back to the beginning when dying is a dealbreaker for me, i personally don't like the "swap gravity" mechanic becouse it's been done to death, but i still enjoyed playing for a while.
Congratulation on submitting something, it's really hard. Don't worry too much if it's buggy,it will be a lesson for the next time
A nice idea, but I found it quite buggy; I got stuck in walls and occasionally didn't split apart correctly when entering new levels. Combined with the harsh checkpoint system, this meant I didn't see the game through to the end. Apart from the bugs, the presentation was good though.
Super cute game with heaps of charm, looks and sound great and I love the concept. As others have said, checkpoints at the start of each screen and a bit more polish would really benefit the game. Great work! :)
The art is so adorable! And the puzzles are super satisfying to solve!
I especially love the fused form, it's so cuuuute!
Great job!
Very cute and polished puzzle platformer! :D Would be nice to have checkpoints though as it was frustrating sometimes to restart :/
Great game, the art is so cute and the idea is great! I think it would be nice if the inverse gravity pivot point was changed to be higher because sometimes I did get stuck in floor. Also I think adding a checkpoint at the start of each level would be nice so you don't need to start over from beginning when you hit spikes. This game was great congratz on the fun entry!
Art and music is fantastic and I really enjoyed playing through it. There are a few issues, mainly how you can stick to walls (This is a common problem in unity), you can get around this by giving the players frictionless physics materials. When you complete a level you can go back to it off screen, meaning you can lose your players easily by accidentally going backwards, combine this with death bringing you back to the start instead of a checkpoint can be a tiny bit frustrating. All in all great experience, and definitely one of the kinds of games where a screenshot on any frame is instant art! Great job!
The game is great, I love the concept! Probably one of the most original that I have played since the beginning of the game jam. The art is really cute and the music is good as well.
The only thing I would recommend to improve is the controls, with the position of the hand in WASD, Z and X are not comfortable keybinds to use. Maybe Q and E? Also, sometimes it was unclear if I was able to do the jump or not. It should be exaggerated if you don't want the player to try and die.
Overall, you did a really great job!
Aesthetically this is very cute, and the mechanic concept is pretty interesting with the ability to join the characters' abilities.
I do wish there was a button to manually split, as there's a number of places where you can merge before you're intended to (especially since most levels start you merged then split you at some seemingly-arbitrary time) and once you get to stars that need certain colors that can make levels unbeatable. And as others have said, restarting all the way from the start for any failure is needlessly frustrating.
Good idea with great presentation. The platforming and puzzles are fun but what kills the game for me is having to start all the way over from the beginning any time you touch a spike at all. Its really annoying. For that reason alone I didn't finish the game even though I did try several times. Other than that though really good job!
Very cute game! I love the pixel art and the music! In terms of gameplay, I wish there was some way to split the aliens up again, but overall it was a nice game!
Fantastic job as always! Love the interpretation of the theme and the gravity-shift ability was lots of fun. Only feedback is the starting over from the beginning after death thing, but otherwise it was great!
Great vibe to this submission. I dislike platformers but the adorable music and graphics made me actually enjoy the game. Just being in the world felt good. I had some frame rate issues and was a bit frustrated when I failed a jump and had to start all over. Otherwise a fantastic jam game. Cheers!
This is some great art, but the game suffered from one thing: no checkpoints, I didn't finish the game because every time I made a mistake I was yeeted back to the start, which lead to me finding cheeses for the levels, which lead to what I'm assuming is the game-breaking glitches.
I would have liked to see the game without that problem because I would have really enjoyed it
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