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A jam submission

Royal RumbleView game page

An anti-tower defense where you must take control of the enemy's castle!
Submitted by Maerys, John_GD, MathisVchia, Marin Aussant (@Marin_V3), m4rizh4t, AshiyroMisachi, Gaelle — 35 minutes, 1 second before the deadline
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Royal Rumble's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20733.3163.316
Overall#21853.1933.193
Creativity#22033.3423.342
Enjoyment#23522.9212.921

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the attacker in a tower defense game... But there is another plot twist ;)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted(+1)

I'm a really big fan of chess so by default this is my favorite version of this concept! Awesome job 

Developer (1 edit)

Thank you very much! The chess theme was indeed very inspiring and helped us to find many ideas of gameplay ^^

Submitted(+2)

Even though the idea is common, this is one of the most polished one I've played. It was a challenge until I realized that the queen just sustains themselves when beside each other. I don't really expect a balanced game in a game jam, but it was just funny  so I had to point it out.

Developer (1 edit)

We're happy you liked it!

My strat was 4 queens and one jack  in offense, bishops and pawns only in defence ;)

Submitted(+2)

Hey ! Cool de voir d'autres propositions d'étudiant·es pour la jam ! L'idée du swap tower defense/attack est cool et l'exécution est propre, bien joué ! :)

Developer(+1)

Merci beaucoup! :D Votre jeu a l'air excellent, je le testerai dès que possible! 

Vous êtes étudiant.es vous aussi ? ^^ A quelle école ?

Submitted(+1)

On a hâte de savoir ce que vous en pensez ! Notre équipe mêle quelques M1, M2 et anciens de l'ENJMIN 😄

Developer(+1)

Aoé, c'est carrément pas le même niveau XD

Submitted(+1)

On a juste fait un mini-scope du coup ça a beaucoup aidé ! Peut-être qu'on se verra à une prochaine jam ?

Submitted(+2)

Fun game and great menu art, but for some reason the game crashed on the first level so I had to restart.

Developer

Did you manage to play after you restarted? If so We are aware about this issue :)

Submitted(+1)

I did, it worked after

Submitted(+2)

Wow, well done using the complexity of chess pieces for towers attacks. A speed up button would help with some of the waiting on the levels. Overall I love the concept, good job.

Developer

Thanks a lot!

Developer

The speed up button was indeed an idea suggested in the team, but unfortunately, we didn't had time to add this feature ^^ Thank you for you review!

Submitted(+2)

Pretty nifty idea, I liked the idea of reversing your roles after the conquest and found the difficulty not too bad. I never ending up beating the 2nd level tho for whatever reason didn't really hook me, I think it may have needed a bit more polish? pretty good game tho!

Developer

Thanks for the feedback! With more time we could have focused more on some more polishing, maybe after the week we can work on it again!

Submitted (1 edit) (+2)

That is the first in the tower defence genre where you defend aswell as you attack. Nice take: Maybe you can develop a mechanic where your actions as a defender before has influence on the way the game is setup when you have to attack it again :D. Just an idea.

Developer(+1)

This was an idea we deemed a bit too ambitious for both a game jam and our abilities. But it definitely went through our mind :D

Submitted(+3)

fully reversed, good work!

Developer

Thank you! :D

Submitted(+3)

Oh neat, haven’t seen many games this jam that manage to do the role reversal within the game itself! And reverse tower defense is always fun, and the theming was nice as well.

I’ve only played the first level, but I felt like playing as the chess pieces was way easier than playing as the cards. Maybe some rebalancing would help? Also, I’d love to be able to quick-restart a level when I can already tell it’s not going to work out.

Would probably not quite fit the jam theme anymore, but I’d be interested how well this works as an assymetrical two-player game, where one player tries to defend the tower and the other one attacks it. Obviously would need very careful balancing and it’s possible there are already games like this, but might be fun to try?

Overall, a pretty solid entry, though! Keep it up!

Developer

This is an idea we could explore if we are willing to go further after the jam ends :D We've already prepared some patches for then, and the quick-restart might be a good addition indeed :)

Submitted(+3)

Nice twist

Developer

Glad you liked it!

Submitted(+3)

This was awesome! I love tower defense games, so being able to play as the wave-sender for once was a nice twist! And defending the castle after I took it over was cool! I only made it to the second level, but the fact that there is more than one level to begin with for a two day jam was really impressive! Especially since the levels have different phases! Amazing work!

Developer(+1)

Thank you !

Submitted(+3)

Cool idea! i think that with a little more polish, it could be even better :)

The second part of gameplay was a very clever idea!

Developer

Thank you very much, we really appreciate it!

Developer

We will try to use all the feedbacks to make the best game we can ! Thank you for your feedback, we're glad you enjoyed it !

Submitted(+3)

I can clearly see the hard work behind this game ! Very nice work to the team who made this entertaining game

Developer

Everyone in the team made a great joob indeed! Thank you for your feedback! :D

Developer

We are both definitely proud of what we have achieved. Thank you very much for appreciating it!

Submitted(+3)

I really like the concept and I liked the twist to need to defend as well. Only thing I can think of to add after the jam is like a tutorial to show how to play, as fumbling around for myself can sometimes be very frustrating. ^^ 

Developer(+1)

Sure, that's a good idea, specially with a strategic game like this one! But unfortunately the kinf of feature difficult to add during a jam ^^' But sure, we'll think about it. Thank you!

Submitted(+3)

This was fun. I really liked the twist of having to defend the castle after having taken it. It did crash after I took the second castle, though.

Developer

Hey! Glad you enjoyed! We're investigating that issue so that we can patch it for when the jam ends :)

(+3)

It's fun! I really enjoyed playing the game. The concept is genius. But the text was hard to read because of the font, especially on cards with smaller text size. 

Developer

Thanks for the feedback, I'll make sure we get a better font for next week :)

Submitted(+3)

The idea is cool and the work is impressive, with a special mention for this twist that could very well make a intense multiplayer experience.

Developer

Thank you very much!

Developer

Thank you !

Submitted(+3)

The game crashed when I took the castle on level 3. Else it's just a cool game, I like the twist of playing against yourself, it's such an underrated mechanic. Well done, I love it!

Developer

Oops, the crash is unexpected! Thank you for your review and we are glad you liked it!

Submitted(+3)

Really well done on adapting the theme so well, in effect you've had to balance two games here. I can see that a lot of work has gone into this. What I liked especially is that you get to see and learn from the perspective of the enemy; when in attack mode you get witness which towers were effective and where are good positions to place them. Awesome work.

Developer

Thank you very much, we are glad you enjoyed it as much as we did!

Submitted(+3)

Good game!

Developer

Thank you ! 😄

Developer

Thanks a lot!

Viewing comments 20 to 1 of 24 · Previous page · First page