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A jam submission

Spaceship docking simulatorView game page

totally accurate
Submitted by evengy (@theevengy) — 14 hours, 19 minutes before the deadline
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Spaceship docking simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2504.3334.333
Overall#9693.6393.639
Creativity#14763.5833.583
Enjoyment#21143.0003.000

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Space ship crew has "Roll" controls of the space station, Space station crew has "Roll" controls of the space ship

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+1)

The game looks great and the idea itself is very creative, but I didn't understand what to do at all. Good luck and good job anyways though. You still submitted something that works!

Submitted(+1)

Very beautiful and interesting game. I like the take on the theme in a different direction from most entries I've looked at so far. I'm probably not too great at games like this but I did find myself often confused why I could not adjust things as I expected. A few too many variables to try and modify at once. I also had issues reading some of the numbers when I was close to the station.

That said, I did like the almost chill vibe I got playing this and was engaged throughout my time playing.

Submitted(+1)

Very beautiful design and models. It was fun to play and got very immersive with the music but I just can't get it to dock, keeps saying i crashed into the station when the angle was 0 and speed was the slowest i could do.

Submitted(+1)

🚀+🛰=🥴

Submitted (1 edit) (+1)

As someone who's spent way too much time docking craft in Space Engine and KSP, this has some fun speedrunning potential.

Can't seem to get it to dock, the game keeps insisting that I'm crashing into the station. Probably just a skill issue.

*edit

Nailed it!

Submitted(+1)

Absolutely beautiful game! Love the audio and just the entire atmosphere (no pun intended). Great job!

Submitted(+1)

Gives me big Interstellar vibes, especially with the music. I'm surprised you even managed to incorporate touch controls.

Submitted(+1)

Pretty cool presentation! A bit challenging though, maybe something to tweak post jam!

Submitted(+1)

Very cool concept and visually very well achieved, I like the reference to interstellar. it's very challenging. i liked it <3

Submitted(+1)

Fantastic atmosphere. Great controls. Well done. 

Submitted(+1)

Very solid vibes with this one! Nice work bring it all together!

Submitted(+1)

Great game feel -- the music and art work well together. It's super fun and immersive too, but quite tricky -- controls were a little touchy when you get close!     Really great work overall!

Submitted(+1)

Good overall presentation and clever take on the theme. Practicing docking in Kerbal Space Program may be required to beat this game. Great work overall!

Submitted(+1)

Great atmosphere. Felt really alone and hopeless in space :D. Controls were extremely hard though. Had a hard time finding my way around

Submitted(+1)

Great work on the UI in this one!

Submitted(+1)

The result is really beautiful but I'm pretty bad with 3D, didn't have it in me to beat the game

Submitted(+1)

Very impressive and quite challenging. The controls are a bit touchy but I was able to pull it off eventually. 

Submitted(+1)

the game art and the gameplay creativity is way too high, it confused me. I can't beat it.

Submitted(+1)

It's really pretty and a great result for 48 hours but it's far too hard for me.

Submitted(+1)

A funny pun on the theme for such a serious and unforgiving game. I'm always a fan of realistic space games, and I'm impressed you pulled one off in the 48 hours. Though I would have preferred w and s to be forward and backward, with maybe control and shift for up and down.

Viewing comments 20 to 1 of 25 · Previous page · First page