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A jam submission

You're the level?View game page

You suddenly reversed roles with the level!
Submitted by Retro pigeon โ€” 9 hours, 34 minutes before the deadline
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You're the level?'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#29172.7142.714
Overall#36062.6932.693
Presentation#36362.6672.667
Creativity#39742.6982.698

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Why play as a player! Reverse your role with the level!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 26 ยท Previous page ยท First page
Submitted

Very impressive to create all this at age 12. You have a bright future in game dev if you keep it up. As for critique of the game, felt a bit like monkeyball. The controls didn't feel great at times, almost like there was a delay between moving the platform and the ball actually starting to move that way. The camera angle was sometimes frustrating too. Still a solid entry though! Nice job.

Developer

Thanks for the encouragement, it really keeps me motivated! I'm a total noob when it comes to game physics, I think I set the friction way too low so it never stops rolling... Thanks for the feeedback!

Submitted

The time it took to die was a bit long in my opninion

Developer

Ok, I thought people would think it's hard

Submitted

cool game. fits the theme very well! the  jumping mechanic is genius! though the camera angle was a bit frustrating

Developer(+1)

  Thanks! And yes, I will be improving the camera in my future games :)

Submitted

Gives me Monkey Ball vibes. :-)

The camera was acting weird for me, hiding most of the level off screen. Not sure why that is.

But you're 12 ? At your age I was playing games, not making them. Then again, at that age I still had to make sure I wasn't getting stomped on by actual dinosaurs...

Developer

Do you mean the camera points away from the player or the field of view is small?  Thanks for the encouragement, it really motivates me!

Submitted

It felt really zoomed in. I couldn't really see where the ball was going. So I would say either the FOV, or maybe pull back the camera.

Not sure if others have reported the same problem ?

Submitted

A fun and interesting concept! The mechanics are kinda hard to control but still very fun and addicting to play!

Developer(+1)

Thanks for the feedback

Submitted

Beautifully made game. And this was done in 48hrs, without a game engine??? Holy moly

It's not a perfect game, the controls get kind of weird when the camera turns, but other than that the physics work fine. I like how you use the ball jumping as a mechanic when the level is turned, I thought that was unique. Distinct color palette of the game is nice too.

Keep it up man! This was awesome

Developer

Thanks for the great feedback! The color palette is actually copied from Fall Guys, and the ball jumping wasn't part of the game design, it was more of a bug, but I took advantage of it! BTW, I have my own secret weapon: all of the code that I reuse every time :P

Submitted

I saw similar concepts in other games but good implementation on this one

Developer

Thanks! Half of the game is its design and half of it is implementation!

Submitted

would love to see this skinned like a olld handheld roll-a-ball game. monkeyball vibes!

Developer

Thanks for the feedback! Since I don't now a lot about texturing and the game is low-poly and simplistic, I didin't implement that. BTW, I was inspired by MonkeyBall!

Submitted

Love it ! Keep the great work :D

Developer

Thanks!

Submitted

Concept's really nice. Also your Three.Js work put into this game is really impressive! Music was really good and catchy with the game's look. I really liked it.

Developer

Thanks, I didn't think anybody would appreciate the game's inexistent graphics :)

Submitted

I was looking for jams with a similar name to mine and we have the same name and similar concept, very COOL. Great work, nice to see someone this young getting started with GameDev, keep up the good work.

Developer(+1)

Thanks! Good thing you didn't put on a '?' at the end :)

Submitted

You've done what GMTK want. Good Work. But it sometime i forgot the keys to control.left becomes back :P, Neat finishing! Good Job! 

Developer(+1)

Thank Mark for the inspiration! Glad you enjoy it!

Submitted

Really neat level controlling game! To improve the player experiences , the feedbackI have is to perhaps make the controls a bit more responsive and make the camera be a fixed orientation. Still a really good job!

Developer

Great feedback! I'm still a newbie in 3d stuff (the camera part is hard) but I'm improving!

Submitted

I really like the vibe of this game. I think improving the camera controller to stay at a fixed orientation would be a good addition. Really cool.

It would be greatly appreciated if you rated my game as well! https://outercloudstudio.itch.io/fire-swap

Developer(+1)

Thanks for the feedback! BTW, the link you sent is broken, this URL worked for me https://outercloudstudio.itch.io/fire-swap

I had 5 people and we didn't even submit a finished project. Good job Man!

Developer

I had a simmilar experience in the OLC jam: I named my files in Upper caps and i imported them with lower, and in windows you don't have any problems, but only Linux (itch's servers), it didn't find them. And uploaded a few seconds after the deadline. A week's worth of work gone!

Submitted

Great submission, especially with being made outside of a preexisting engine!

Developer

Thanks! It's not that hard to make it from scratch, especially when you have older projects to copy-paste from :)

Submitted

I liked it! though the angle of the camera made it a bit confusing on which way to tilt the level sometimes.

Developer

Thanks for the feedback. The controls are a brain twister, agree :)

Submitted

Pretty cool game, but I have some problems with it. The control is quite finicky and hard to read due to the static camera angle. Maybe you concentrated too much on making a lot of levels and not enough on making the core mechanics polished and the levels more interesting. All that said, it was still a pretty fun experience overall and really impressive you managed to make that much content in so little time. Keep up the good work ๐Ÿ‘.

Developer(+1)

Thanks for the feedback! I did spend like a third of my time level-designing so yeah...

Viewing comments 20 to 1 of 26 ยท Previous page ยท First page