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Time Heist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #569 | 3.827 | 3.827 |
Creativity | #599 | 3.935 | 3.935 |
Presentation | #647 | 4.024 | 4.024 |
Enjoyment | #868 | 3.520 | 3.520 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When entering a time paradox, your role is reversed and you become your own enemy.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I love the aesthetic, reminds me of a couple of a couple of childhood favourites.
Cool mechanics and concept, the third(?) puzzle was very difficult though, getting all 3 buttons pressed was quite the challenge.
Very well done!
super fun! took me a while to figure out about walking on top of the movable walls. love the idea of avoiding the past self
Really, really hard, i didn't managed to finish it without passing the buggy spikes wall (sorry for this TwT). But i loved the game arts and sounds, it is beautiful !!!
Really hard but super fun!
This is really cool!
That level with the three buttons is amazing! Besides some bugs it's enjoyable, the puzzles are great, the concept is great, graphics and music are great! Congrats!
This is a great concept with amazing visuals. Creative concept, too! The puzzles were clever yet fun, although the last two appear to be a bit bugged, because I managed to complete them despite doing it wrong. Aside from the little hiccups at the end, great game overall!
unfortunately the collider on the spike block is one of those things that worked fine in editor but then webgl :(.á Thankfully, if you ignore that and don't skip through the level you can still play the game entirely as intended :)
A very interesting puzzle game! It was a bit hard to understand at first how the mechanics worked and I feel I did one of the levels the wrong way and went through a well when I wasn't supposed to, not too sure. Great work!
unfortunately the collider on the spike block is one of those things that worked fine in editor but then webgl :(.á Thankfully, if you ignore that and don't skip through the level you can still play the game entirely as intended :)
Wow! Everything was fine ... until I realized that it is possible to go to the exit without any interruptions without pressing the buttons .
unfortunately the collider on the spike block is one of those things that worked fine in editor but then webgl :( Thankfully, if you ignore that and don't skip through the level you can still play the game entirely as intended :)
Very clever! The puzzles were exactly the right amount of challenging for me (at least until the very last one because I accidently walked through the spike and skipped it whoops) but overall, very entertaining! I've always loved the concept of using your previous actions for and against yourself and I think this game does a great job working with that mechanic. Great work!
unfortunately the collider on the spike block is one of those things that worked fine in editor but then webgl :(.á Thankfully, if you ignore that and don't skip through the level you can still play the game entirely as intended :)
I love me a good puzzle platformer. Very portal-esque. Certainly of a high quality for a 48hr time frame!
Ditto to the sentiment already expressed in comments, though, about colliders. Still a great game, when I didn't sneak through the barriers on purpose that is:)
unfortunately one of those things that worked fine in editor but then webgl :( . Fortunately it doesnt stop the game from being payed as intended. thanks for playing.
Clever and interesting idea !
Sorry for you about the bug on the collider , I discovered it very early.
unfortunately one of those things that worked fine in editor but then webgl :( . Fortunately it doesnt stop the game from being payed as intended. thanks for playing.
Great puzzle design and I liked the very unique idea of reversing time and becoming your own enemy.
good puzzle game, sometimes I get in stuck in walls but other than that it is enjoyable
unfortunately one of those things that worked fine in editor but then webgl :( . Fortunately it doesnt stop the game from being payed as intended. thanks for playing.
Cool art, the music is a bit repetative. The levels were very hard until i found out you can walk trough the movable walls :/
webgl kicking us in the balls on those colliders :(
Yeah, be sure to put a warning to play the downloadable version to alert the future players!
Very neat concept! Some of the levels were quite challenging, though maybe that's just my post-game jam brain being overworked :)
Very interesting game. Reminds of the Cosmic Clones from Mario, the different colouring on them also was a nice touch!
I like the twist with the light and how you can't get seen by your own self! This makes for some cool puzzle design
This was a fun game! I would imagine it's hard and brain-breaking to make a time puzzle game, but this was pulled off really well!
Amazing submission! Really fun puzzle game, I like the idea with the theme of the jam. Great job!