Play Projector
Dark Projector 3: The Overhead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1551 | 3.571 | 3.571 |
Style | #1795 | 3.514 | 3.514 |
Overall | #2041 | 3.314 | 3.314 |
Enjoyment | #3014 | 2.857 | 2.857 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
He has demanded that a delicate selection of objects are "build to scale" so they match his findish puzzles.
Development Time
96 hours
(Optional) Please credit all assets you've used
Contributors:
Philipp (hololol1) - Music & Sounds & Unity Stuff
Malika (mingapur) - Programming & Programming
Chase (Maultaschenprinz) - UI Art & 2D Art
János (OrangeStone) - Environment Art & 3D Art
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Comments
Nice game, love shadow based puzzles !
As mentioned by everyone else the rotation control is a bit sensible, could have been cool to add the possibility of moving the objets also on the depth axis instead of only horizontally and vertically (or maybe it was possible to do it and I missed it...)
Art and music are nice, its an original interpretation of the theme :D
Thanks for the feedback, controls should be a bit better now.
Nice interpretation of the theme.
This game seems like it took a lot of work to get it right! I like these kinds of perspective puzzles so I enjoyed it. As other people pointed out, some tweaking in the rotation controls would make it a lot better. Nice art and music as well, congrats :)
It's a neat idea and I get what you are going for, but being unable to rotate the item along an axis makes it frustrating to line up the items! There were occasions I got something in the right place and orientation, but wrong rotation and I had to start again. I love the aesthetic though! A few QoL changes would make a world of difference.
A great idea with incredible style held back by the controls. Everything about this game impressed and intrigued me, but unfortunately the sheer difficulty of maneuvering the shapes held me back from enjoying it as much as I could have.
This is a unique idea! Really well done! However I didnt quite like the control for the rotation, it wasnt responding well to the actual directions I wanted it to go and it was turning too fast! Something to work on as I think this is going to be an enjoyable game to play! ^^
Also, well done on the title! Legit made me look up if there were any prequels to try out xD
There might be but he has hidden them away.
And yes rotation speed is a little too high at the moment.
This is very unique and creative. The controls hindered the experience for me. I knew what to do at the start but the rotation speed was too sensitive it took ages. Everything else is great. Appreciate the thinking-out-the-box approach. Congrats!
Cool concept! I wish it were a bit more lenient.
A little difficult to control, but I absolutely loved it!
Love the vibes and setting! Controling the rotation in 2D is a little difficult, maybe a roll button would help
I have seen too much
I love it, great implementation and artstyle
This is really cool idea, reminds me that puzzle game in VR, was it called Shadowpoint? But the controls are very hard, could not get thru corn. But the idea is excellent.
That's a nice idea! Would probably work better in VR or something, where you have better 3D controls, the second level gets really hard immediately
Simply couldn't make it with corn.. idea is cool however
Took me a bit to figure out the controls, but it was worth it! Very atmospheric, very cool idea! The ending really caught me off guard!
Wow, can't believe that was made under 96h hours, congrats! Really liked this shadow idea! I found some shapes impossible to achieve, but if you play around for a while you start to see more or less how it should be by rotating. Maybe add a different rotation style, because sometimes I would get to the result, but it would be upside down hahaha. But the way it is is great too. If you can, try your game too!
The art is sick!
Really really cool concept !
I don't even want to ear anything about the mathematics behind this wizardry !