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Fetus Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #887 | 3.821 | 3.821 |
Overall | #2918 | 3.057 | 3.057 |
Style | #3651 | 2.846 | 2.846 |
Enjoyment | #4142 | 2.504 | 2.504 |
Ranked from 117 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale time to grow/ungrow (scale) yourself big or small. \n In a future where mankind discovers how to scale time, the elite create an underground sport that stretches the limits of existence, known as 'The Fetus Runs.'
Development Time
96 hours
(Optional) Please credit all assets you've used
- Animation Converter (Soxware)
- UMotion Pro (Soxware)
- TextAnimator (Febucci)
- Polygon Icons Pack (Synty)
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Comments
I did not expect this at all lol. The theme was really innovative, scaling time rather than space is very interesting, would like to see this concept expanded further
I want fetus races
I did not see this coming but this is art. Add more levels!
I did not see this coming but this is art. Add more levels!
I don't know what I expected when I saw the title, but it delivered.
Loved it. Tried to play it fully as an old man.
😂
The game made me think... I like it
Totally unexpected, great concept
Pretty damn nuts. At first I thought it a silly funny game but … With some more visual development I can see this as incredibly unsettling. The backflip was fun but I couldn’t manage to recreate it :( Would like to have seen more utility for the fetus and the old person, but what an odd and intriguing experience, nice job!!!
It kinda breaks at my second run, but I just refreshed the page to replay. Super fun concept and what I thought was a gag name actually had a cool story behind it!
Loved the concept, it was really fun and interesting. Art direction is clean, minimaslitic and works perfectly, music also on point. It would've been fun to add more interactions based on the size/age of the character, but i also understand the gamejam time restrictions. GREAT GAME!
I had a bit too much fun with this. Unfortunately the second playtrough doesnt work
The scaling was a really cool idea and it looked really great and was fun to play with.. the game itself felt a little rough I fell through the colliders a few times, the timing on the jumps said perfect but I still hit the ring.
I really loved the character and the technique you used for it but overall the gameplay could do with a little more time spend on it.
Great work and a nice entry ❤️❤️
Wow the blending between ages is really good, it's probably one of the more unique games I've played so far! Sucks that it was only one level but regardless it was fun. Only bug I got was when I finished the level and played again my guy wouldnt move anymore which meant I had to restart.
It sucked that it was only 1 level long, The most unique one yet, That morphing animation was nice but the sensitivity was a bit high so i accidentally become some old man who can’t move for his life, fun gmae.
Thanks! Yeah I tried fixing that but controls take a long time to polish to make them feel good. I regret spending a day studying java code... Could've gotten in the slowmo cams if I didn't do that. But working on the growth mechanic was the most fun I had in ages, I've always wanted to try my hand at scaling in animation since it's such an unconventional thing to do.
It's a good thing that I left out the tombstone mechanic!
Really fun concept! Plays really well!
The mechanics were really interesting!
Lol, what a silly concept, but I like it. The animations and transitions between ages felt really smooth, and I like how he curles up as a baby.
Very creative concept, the animations work really well and I would have love to see the morphing mechanic interact with multiple different obstacles
Pretty cool concept! The morphing animation was really nice. It was a bit short though and the guy got stuck in the sitting animation when it restarted. Good job!