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Miniature Furniture's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #435 | 4.200 | 4.200 |
Overall | #1176 | 3.600 | 3.600 |
Enjoyment | #1250 | 3.440 | 3.440 |
Creativity | #2924 | 3.160 | 3.160 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The rooms expand into a house and you're challenged to follow the scale
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Very nice and cute puzzle game. Everything felt so neat and polished. ALthough the movement controls were sloppy but that's not a major issue considering that it is a jam entry. Main point is I enjoyed it a lot. Good job!
Thank you! Sorry abt the controls, I'm glad u enjoyed it nonetheless :]
Super cute! I got up to the black shirt after which things broke but I really liked what I played! Really creative, great work!
Thank you! and yea the last level was the bug that came up after the game pages got locked :[
The game has good audio visual feedback with interactable objects. Hard to see what is preventing the player from executing his movement, a lot of guess work. It doesn't help that the level cannot be rotated, some entry points are not visible from the fixed camera angle unless I am missing something with the controls.
Something that would really help players understand what to do to clear the path is to simulate the player movement, have it play out regardless of whether or not the path is clear. When player hits obstacle they return to start point. That would make it more engaging.
Look good overall visually.
Wow, I love your suggestion about simulating the player movement! Thank you for taking the time to explain :D
Great game! I've played similar games like this on my phone, but the puzzles here really had me thinking! I really enjoyed figuring out the solutions. Although, I'm not sure if something broke but I sadly wasn't able to keep playing after the 5th room was added (couldn't click on any of the furniture anymore). Also, some of the input felt a bit awkward since sometimes my clicks wouldn't register, although this is just a small concern. Overall, really great submission, good job!
Yeah it was a bug! Sorry about that, it came up at the last minute. I'm glad you played it all the way through :D Thank you for enjoying the game!!
This was a neat and tight game - A well compressed experience that was fun to play! Solid puzzling that kicked our problem solving brains into action!
If we were to recommend one area of improvements, it would be to tune the input for moving furniture a bit - it was fairly easy to accidentally unselect instead of moving it.
Great visuals - cohesive and cute! (Also the little squish-bounce animations for moving furniture is good stuff and we are most pleased)
Nicely done!
Thank you! I really appreciate the detailed feedback as well :)
Really cute and fun game. A reset button woudlve been handy tho
You're right! I didn't think of that. Thank you!!
The gameplay is a bit of a stretch from the theme but I like that the levels build on each other, it make it interesting while remaining manageable.
One of the hardest things for me was to determine which objects were movable or not, and sometimes my inputs wouldn't register the way I intended them to, but overall your game is well-thought, cute and polished, well done :)
Thank you! And sorry abt the problems you had :[ I'll be wary of them in the future!
It's okay, making games is hard, especially in such short time! I didn't distract me from the experience :)
Really like the chill theme like that, an advice would be to put a background instead of the grid (like a repeating background like in the pewdiepie game on mobile i forgot the name)
else i got some bug, like the character being stuck in a wall & i couldn't restart the level (or i just didn't find the pause menu), but else really liked the game !
Thank you for the feedback! I should have put a proper backdrop you're right. And I didn't deal with the bugs fast enough. I'll be wary of them in the future!
Art style is great, gamedesign is a classic pathclearing puzzle. The music, SFX and vfx matched the art and gameplay very well, I think that's where this game shines best!
I think so too! Really appreciate the detailed feedback :)
So cute graphics and I enjoyed the puzzles, great job :)
Thank you!
The art style and puzzle designs are great. Good job!
Thank you!!
I think i got softlocked, because one of the spawnpoints was on a piece of furnature i put there before :/
cool idea though, and very chill vibes :)
Sorry abt the bug! The spawnpoints are supposed to be places you can't put the furniture :[ Im glad u enjoyed it though!
very good puzzle design!
Thank you kind stranger
Very cute game! it took me a bit to figure out what i needed to do, but I liked it nonetheless
Thank you!! And yes I should have made it clear :]
Took me a minute to figure out exactly what I was supposed to do, but once I figured it out it was neat! Had to use my brain for sure. The art is just *adorable*!
Glad you enjoyed it :] And yea it seems I should have made the purpose clearer!
I really liked the graphics, also nice puzzle design. Good job!
Thank you !!
I really love the look of this game, and it’s so COZY! The puzzles were well thought out and I felt their progression was fair. I had multiple aha moments throughout that made the whole experience satisfying. Well done!
I really appreciate your detailed feedback! Glad you enjoyed it :]
Really cool game - reminds me a lot of the board game Rush Hour. Having multiple people pathing through the same room added some decent challenge. Good use of assets to create a vibe - you did a good job picking assets that have the same style. Great game overall.
Thank you!! Thank you for the detailed review :]
I love this! The graphics were amazing and I really liked solving the puzzles <3
I'm glad you liked it !!
Great puzzles design!
Thank you :D