Art makes it really clean and easy to comprehend. VFX for the gravity pulling inward and the trajectory of your rocket is really intuitive! And the art style is really unique and I'm learning a lot from this :)
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StarSheep Rescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #273 | 4.318 | 4.318 |
Overall | #279 | 4.020 | 4.020 |
Enjoyment | #281 | 3.924 | 3.924 |
Creativity | #889 | 3.818 | 3.818 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build the gravitational zones by changing the scale of the planets.
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
this says it was submitted within the first day? even for a big team, this game is so good and complete i'd honestly be suspicious....!
but i've never seen the planet rescaling gimmick in one of these orbit-based games before, nor a black hole mechanic quite like that!
the visuals are quite cute too, between the sheep and the catlike black holes
This was super polished. It would be perfect for a mobile release!
Very good implementation!
I like how well the game is designed: art, sounds, controls - everything is top notch
I have played Mission Control and Gravity Well which have a similar gameplay loop. The art style and music is cool. It would be nice if you could choose how many cookies and diet pills you could shoot, this would allow more creative ways of completing the level, instead of a set way (even if it's the best way) to beat each level.
Yo this is fire even thought I lost a part of me in this level 12.
Seriously, I love the music and art style, and the game is simple yet has some great depth to its mechanics. I know scores in the comments have no real value, but it is a heartfelt 5/5 in each category.
(also thanks Mogi for the recommandation, I tested the game out of courtesy and just had a blast out of it)
I really enjoyed this game! The polish is great, the mechanics are unique and yet intuitive. Great job.
Amazing work as always (I was with mogi in soul dealer),
the mechanics are good, introduced one by one, keeps the pacing right
Wooow, I have no idea of how to beat lvl 10 but the game is sooo good, incredible job! super polished very good art and cute, 10/10
Excellent game. Great visuals that lend well to the feeling of the game, great sounds too - everything fits very well.
The puzzle design is fun and inventive. It was fun to experiment.
My only issue was performance, it seems the line trace is very expensive.
👍 Excellent job, one of the best submissions for this Jam.
Very cool game, idea is simple and works great, congrats to the team !!
At first the instructions made me feel a bit overwhelmed, but then I started playing and just went with the flow! Loved the use of gravity and scale! Impressive entry to the Jam!
Fun puzzles! The line showing the expected trajectory is fantastic QoL that made the physics-based puzzles very approachable.
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