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A jam submission

Blocky MorphologyView game page

Replicate boxes to solve puzzles
Submitted by DawaStudios — 1 day, 6 hours before the deadline
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Blocky Morphology's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9423.5653.565
Creativity#15783.5653.565
Overall#22213.2543.254
Style#42562.6302.630

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Replicate boxes and reduce boxes to solve puzzles

Development Time

96 hours

(Optional) Please credit all assets you've used
Epidemic sounds, FMOD studio for unity

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted(+1)

Really great game! Got stuck on level 6, the puzzles are well thought, the first ones teach you well the mechanics, and soon after there are good challenges built on that previous knowledge, the game fits the theme super well. I think this should be one of the winners! Good job!

Submitted(+1)

A really good idea based game.

One of the best I have seen till now.

Be sure to check mine

Submitted(+1)

This is really well-designed! The puzzles built on each other in a nice way, and I think there was just the right amount of them. I did find it a bit confusing the first time I accidentally destroyed the goal and was forced to go back - maybe a message on the screen would've helped with that. Good work on this, though.

Developer

Thanks for playing! I definitely would have liked to add an obvious "you lost" somewhere, to show that the player should undo or restart, but game jam limitations are rough!

Submitted(+1)

great puzzle game with good level design

Submitted(+1)

very effective mechanics, awesome job

Submitted(+1)

Interesting puzzles. I like those kind of games. For me as a colorblind the colors haven't been ideal and additional symbols on the block would've helped. But besides that I really enjoyed it :)

Developer(+1)

Thanks for playing! Sorry I don't have much experience with accessibility in games, I will definitely try incorporate it into future games.

Submitted(+1)

No problem in a gamejam. You've got limited time. That's something to consider when you plan on creating your first bigger one 😉

Submitted(+1)

love a good puzzle game! Really effective & clever!

Submitted(+1)

Fun puzzle game, love the expand/shrink mechanic, it plays out really well, nice work!

Submitted(+1)

Simple yet effective puzzle game

Submitted(+1)

Very clever. I love me some grid puzzlers, and this one is pretty good. I particularly like how they're levers instead of buttons, which allows you to lock them off or cause them to become one way doors.

Submitted(+1)

fun and simple puzzle game

Submitted(+1)

Such a great puzzle game! I really like the puzzles you came up with! The basic concept was easy to understand but boy, some of those levels were tough! I think it fits the theme well too. Nice job!

Submitted(+1)

I like the concept, and it's a good design on how to present puzzle games by introducing the mechanics in an incremental way. I do feel like the mechanics were sometimes ambiguous/unpredictable on how it would grow when two blocks would grow at the same time. That's nitpicking though and something that probably would take quite some time to iron out, the design and idea are both fantastic!

Submitted(+1)

It's a well-made game. The last several levels are pretty tricky, though. You really gotta use your brains to beat them. 

Submitted(+1)

Really cool puzzle designs!

Submitted(+1)

To me, it isn't always clear where blocks will be pushed. Undo would be great for that even if it is just one step.
Other than that I liked it.

Developer

Thanks for playing! The game does have an undo button (z), I agree it would be quite frustrating without that.

Submitted(+1)

Ah, I didn't see that. Now it is doable.

Btw. Lvl 12 has a very easy solution.
Trip the one-way lever and then go back to retract the green blocks and walk through.

Developer

Ah yep, damn, user testing is important!

Submitted(+1)

Very novel puzzle mechanics! Had me stumped a few times til it clicked, which is exactly what you want from a good puzzle game

Submitted(+1)

This is a really clever concept and take on the theme of scale. The puzzles are a really good difficulty, and they always feel satisfying to complete. Good work!

Submitted(+1)

Wow, really fantastic puzzle concept and level design. The last few levels really broke my brain, but I got through them. I would love to be able to hold down a key to do multiple movements/undos rather than having to click the button a bunch of times. But otherwise, fantastic work!

(p.s. I think you would enjoy my game. It is a thinky puzzle game as well!)

Developer(+1)

Thank you! Yes that was definitely needed, sadly I didn't get around to it :/. I'll check out your game!

Submitted(+1)

Wow ! The main idea of the game is really well thought out, and fits perfectly into the theme of the game jam.  The levels are all interesting and offer depth of thought. 

While I was finishing the 12 levels, I found a bug. When a lever is inside a wall, if you try to walk to this tile, the lever is pushed.

(Bug fixed)

(Comment copîed from the game page)

Viewing comments 20 to 1 of 31 · Previous page · First page